using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.XR.ARFoundation { // Token: 0x0200003D RID: 61 [Token(Token = "0x2000034")] internal class MeshInfoComparer : IComparer { // Token: 0x0600028D RID: 653 RVA: 0x000032E4 File Offset: 0x000014E4 [Token(Token = "0x6000272")] [Address(RVA = "0x3BA0C30", Offset = "0x3B9FC30", VA = "0x183BA0C30", Slot = "4")] public int Compare(MeshInfo infoA, MeshInfo infoB) { return 0; } // Token: 0x0600028E RID: 654 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000273")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public MeshInfoComparer() { } } }