using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000039 RID: 57 [Token(Token = "0x2000039")] [Flags] public enum PlaneDetectionMode { // Token: 0x040000B7 RID: 183 [Token(Token = "0x40000B7")] None = 0, // Token: 0x040000B8 RID: 184 [Token(Token = "0x40000B8")] Horizontal = 1, // Token: 0x040000B9 RID: 185 [Token(Token = "0x40000B9")] Vertical = 2 } }