using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x0200004A RID: 74 [Token(Token = "0x200004A")] public sealed class XRSessionSubsystemDescriptor : SubsystemDescriptor { // Token: 0x170000A6 RID: 166 // (get) Token: 0x060001CD RID: 461 RVA: 0x000038CC File Offset: 0x00001ACC [Token(Token = "0x170000A6")] public bool supportsInstall { [Token(Token = "0x60001CD")] [Address(RVA = "0x4700C0", Offset = "0x46F0C0", VA = "0x1804700C0")] [CompilerGenerated] get { return default(bool); } } // Token: 0x170000A7 RID: 167 // (get) Token: 0x060001CE RID: 462 RVA: 0x000038E4 File Offset: 0x00001AE4 [Token(Token = "0x170000A7")] public bool supportsMatchFrameRate { [Token(Token = "0x60001CE")] [Address(RVA = "0x4700D0", Offset = "0x46F0D0", VA = "0x1804700D0")] [CompilerGenerated] get { return default(bool); } } } }