using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Playables; using UnityEngine.Scripting; namespace UnityEngine.Animations { // Token: 0x0200002D RID: 45 [Token(Token = "0x200002D")] [RequiredByNativeCode] [NativeHeader("Runtime/Director/Core/HPlayable.h")] [StaticAccessor("AnimationMixerPlayableBindings", StaticAccessorType.DoubleColon)] [NativeHeader("Modules/Animation/Director/AnimationMixerPlayable.h")] [NativeHeader("Modules/Animation/ScriptBindings/AnimationMixerPlayable.bindings.h")] public struct AnimationMixerPlayable : IEquatable { // Token: 0x060001CF RID: 463 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CF")] [Address(RVA = "0x11615B0", Offset = "0x11605B0", VA = "0x1811615B0")] internal AnimationMixerPlayable(PlayableHandle handle) { } // Token: 0x060001D0 RID: 464 RVA: 0x00002EF8 File Offset: 0x000010F8 [Token(Token = "0x60001D0")] [Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")] public PlayableHandle GetHandle() { return default(PlayableHandle); } // Token: 0x060001D1 RID: 465 RVA: 0x00002F10 File Offset: 0x00001110 [Token(Token = "0x60001D1")] [Address(RVA = "0x1161430", Offset = "0x1160430", VA = "0x181161430", Slot = "4")] public bool Equals(AnimationMixerPlayable other) { return default(bool); } // Token: 0x040000C0 RID: 192 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000C0")] private PlayableHandle m_Handle; // Token: 0x040000C1 RID: 193 [Token(Token = "0x40000C1")] private static readonly AnimationMixerPlayable m_NullPlayable; } }