using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Playables; using UnityEngine.Scripting; namespace UnityEngine.Animations { // Token: 0x0200002E RID: 46 [Token(Token = "0x200002E")] [RequiredByNativeCode] [NativeHeader("Modules/Animation/ScriptBindings/AnimationMotionXToDeltaPlayable.bindings.h")] [StaticAccessor("AnimationMotionXToDeltaPlayableBindings", StaticAccessorType.DoubleColon)] internal struct AnimationMotionXToDeltaPlayable : IEquatable { // Token: 0x060001D3 RID: 467 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001D3")] [Address(RVA = "0x11617C0", Offset = "0x11607C0", VA = "0x1811617C0")] private AnimationMotionXToDeltaPlayable(PlayableHandle handle) { } // Token: 0x060001D4 RID: 468 RVA: 0x00002F28 File Offset: 0x00001128 [Token(Token = "0x60001D4")] [Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")] public PlayableHandle GetHandle() { return default(PlayableHandle); } // Token: 0x060001D5 RID: 469 RVA: 0x00002F40 File Offset: 0x00001140 [Token(Token = "0x60001D5")] [Address(RVA = "0x1161640", Offset = "0x1160640", VA = "0x181161640", Slot = "4")] public bool Equals(AnimationMotionXToDeltaPlayable other) { return default(bool); } // Token: 0x040000C2 RID: 194 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000C2")] private PlayableHandle m_Handle; // Token: 0x040000C3 RID: 195 [Token(Token = "0x40000C3")] private static readonly AnimationMotionXToDeltaPlayable m_NullPlayable; } }