using System; using Cpp2IlInjected; namespace UnityEngine.Assertions { // Token: 0x020002B8 RID: 696 [Token(Token = "0x20002B8")] internal class AssertionMessageUtil { // Token: 0x060010CE RID: 4302 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010CE")] [Address(RVA = "0x3234340", Offset = "0x3233340", VA = "0x183234340")] public static string GetMessage(string failureMessage) { return null; } // Token: 0x060010CF RID: 4303 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010CF")] [Address(RVA = "0x3234090", Offset = "0x3233090", VA = "0x183234090")] public static string GetMessage(string failureMessage, string expected) { return null; } // Token: 0x060010D0 RID: 4304 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60010D0")] [Address(RVA = "0x3233E70", Offset = "0x3232E70", VA = "0x183233E70")] public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return null; } } }