using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000107 RID: 263 [Token(Token = "0x2000107")] [RequiredByNativeCode] [ExcludeFromObjectFactory] [NativeClass(null)] [StructLayout(0)] internal class FailedToLoadScriptObject : Object { } }