using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x02000290 RID: 656 [Token(Token = "0x2000290")] [RequiredByNativeCode] [Serializable] public abstract class PlayableBehaviour : IPlayableBehaviour, ICloneable { // Token: 0x06001066 RID: 4198 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001066")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public PlayableBehaviour() { } // Token: 0x06001067 RID: 4199 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001067")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "13")] public virtual void OnGraphStart(Playable playable) { } // Token: 0x06001068 RID: 4200 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001068")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "14")] public virtual void OnGraphStop(Playable playable) { } // Token: 0x06001069 RID: 4201 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6001069")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "15")] public virtual void OnPlayableCreate(Playable playable) { } // Token: 0x0600106A RID: 4202 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600106A")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "16")] public virtual void OnPlayableDestroy(Playable playable) { } // Token: 0x0600106B RID: 4203 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600106B")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "17")] public virtual void OnBehaviourPlay(Playable playable, FrameData info) { } // Token: 0x0600106C RID: 4204 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600106C")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "18")] public virtual void OnBehaviourPause(Playable playable, FrameData info) { } // Token: 0x0600106D RID: 4205 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600106D")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "19")] public virtual void PrepareFrame(Playable playable, FrameData info) { } // Token: 0x0600106E RID: 4206 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600106E")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "20")] public virtual void ProcessFrame(Playable playable, FrameData info, object playerData) { } // Token: 0x0600106F RID: 4207 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600106F")] [Address(RVA = "0x2EEBE60", Offset = "0x2EEAE60", VA = "0x182EEBE60", Slot = "21")] public virtual object Clone() { return null; } } }