using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x02000294 RID: 660 [Token(Token = "0x2000294")] [UsedByNativeCode] [NativeHeader("Runtime/Export/Director/PlayableHandle.bindings.h")] [NativeHeader("Runtime/Director/Core/HPlayableGraph.h")] [NativeHeader("Runtime/Director/Core/HPlayable.h")] public struct PlayableHandle : IEquatable { // Token: 0x06001075 RID: 4213 RVA: 0x0000A6B0 File Offset: 0x000088B0 [Token(Token = "0x6001075")] [Address(RVA = "0x21B4370", Offset = "0x21B3370", VA = "0x1821B4370")] [VisibleToOtherModules] internal bool IsPlayableOfType() { return default(bool); } // Token: 0x1700032F RID: 815 // (get) Token: 0x06001076 RID: 4214 RVA: 0x0000A6C8 File Offset: 0x000088C8 [Token(Token = "0x1700032F")] public static PlayableHandle Null { [Token(Token = "0x6001076")] [Address(RVA = "0x2EEC290", Offset = "0x2EEB290", VA = "0x182EEC290")] get { return default(PlayableHandle); } } // Token: 0x06001077 RID: 4215 RVA: 0x0000A6E0 File Offset: 0x000088E0 [Token(Token = "0x6001077")] [Address(RVA = "0x2EEC300", Offset = "0x2EEB300", VA = "0x182EEC300")] public static bool operator ==(PlayableHandle x, PlayableHandle y) { return default(bool); } // Token: 0x06001078 RID: 4216 RVA: 0x0000A6F8 File Offset: 0x000088F8 [Token(Token = "0x6001078")] [Address(RVA = "0x2EEBF30", Offset = "0x2EEAF30", VA = "0x182EEBF30", Slot = "0")] public override bool Equals(object p) { return default(bool); } // Token: 0x06001079 RID: 4217 RVA: 0x0000A710 File Offset: 0x00008910 [Token(Token = "0x6001079")] [Address(RVA = "0x2EEC020", Offset = "0x2EEB020", VA = "0x182EEC020", Slot = "4")] public bool Equals(PlayableHandle other) { return default(bool); } // Token: 0x0600107A RID: 4218 RVA: 0x0000A728 File Offset: 0x00008928 [Token(Token = "0x600107A")] [Address(RVA = "0x2EEC0C0", Offset = "0x2EEB0C0", VA = "0x182EEC0C0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0600107B RID: 4219 RVA: 0x0000A740 File Offset: 0x00008940 [Token(Token = "0x600107B")] [Address(RVA = "0x2EEBED0", Offset = "0x2EEAED0", VA = "0x182EEBED0")] internal static bool CompareVersion(PlayableHandle lhs, PlayableHandle rhs) { return default(bool); } // Token: 0x0600107C RID: 4220 RVA: 0x0000A758 File Offset: 0x00008958 [Token(Token = "0x600107C")] [Address(RVA = "0x2EEC1E0", Offset = "0x2EEB1E0", VA = "0x182EEC1E0")] [VisibleToOtherModules] internal bool IsValid() { return default(bool); } // Token: 0x0600107D RID: 4221 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600107D")] [Address(RVA = "0x2EEC130", Offset = "0x2EEB130", VA = "0x182EEC130")] [FreeFunction] [VisibleToOtherModules] internal Type GetPlayableType() { return null; } // Token: 0x0600107F RID: 4223 RVA: 0x0000A770 File Offset: 0x00008970 [Token(Token = "0x600107F")] [Address(RVA = "0x2EEC1A0", Offset = "0x2EEB1A0", VA = "0x182EEC1A0")] private static bool IsValid_Injected(ref PlayableHandle _unity_self) { return default(bool); } // Token: 0x06001080 RID: 4224 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6001080")] [Address(RVA = "0x2EEC0F0", Offset = "0x2EEB0F0", VA = "0x182EEC0F0")] private static Type GetPlayableType_Injected(ref PlayableHandle _unity_self) { return null; } // Token: 0x04000866 RID: 2150 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000866")] internal IntPtr m_Handle; // Token: 0x04000867 RID: 2151 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000867")] internal uint m_Version; // Token: 0x04000868 RID: 2152 [Token(Token = "0x4000868")] private static readonly PlayableHandle m_Null; } }