using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine { // Token: 0x020000E0 RID: 224 [Token(Token = "0x20000E0")] [NativeHeader("Runtime/Utilities/PlayerPrefs.h")] public class PlayerPrefs { // Token: 0x060009B3 RID: 2483 RVA: 0x00007638 File Offset: 0x00005838 [Token(Token = "0x60009B3")] [Address(RVA = "0x2EEF090", Offset = "0x2EEE090", VA = "0x182EEF090")] [NativeMethod] private static bool TrySetInt(string key, int value) { return default(bool); } // Token: 0x060009B4 RID: 2484 RVA: 0x00007650 File Offset: 0x00005850 [Token(Token = "0x60009B4")] [Address(RVA = "0x2EEF040", Offset = "0x2EEE040", VA = "0x182EEF040")] [NativeMethod] private static bool TrySetFloat(string key, float value) { return default(bool); } // Token: 0x060009B5 RID: 2485 RVA: 0x00007668 File Offset: 0x00005868 [Token(Token = "0x60009B5")] [Address(RVA = "0x2EEF0D0", Offset = "0x2EEE0D0", VA = "0x182EEF0D0")] [NativeMethod] private static bool TrySetSetString(string key, string value) { return default(bool); } // Token: 0x060009B6 RID: 2486 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009B6")] [Address(RVA = "0x2EEEF10", Offset = "0x2EEDF10", VA = "0x182EEEF10")] public static void SetInt(string key, int value) { } // Token: 0x060009B7 RID: 2487 RVA: 0x00007680 File Offset: 0x00005880 [Token(Token = "0x60009B7")] [Address(RVA = "0x2EEECC0", Offset = "0x2EEDCC0", VA = "0x182EEECC0")] public static int GetInt(string key, int defaultValue) { return 0; } // Token: 0x060009B8 RID: 2488 RVA: 0x00007698 File Offset: 0x00005898 [Token(Token = "0x60009B8")] [Address(RVA = "0x2EEED00", Offset = "0x2EEDD00", VA = "0x182EEED00")] public static int GetInt(string key) { return 0; } // Token: 0x060009B9 RID: 2489 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009B9")] [Address(RVA = "0x2EEEE70", Offset = "0x2EEDE70", VA = "0x182EEEE70")] public static void SetFloat(string key, float value) { } // Token: 0x060009BA RID: 2490 RVA: 0x000076B0 File Offset: 0x000058B0 [Token(Token = "0x60009BA")] [Address(RVA = "0x2EEEC70", Offset = "0x2EEDC70", VA = "0x182EEEC70")] public static float GetFloat(string key, float defaultValue) { return 0f; } // Token: 0x060009BB RID: 2491 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009BB")] [Address(RVA = "0x2EEEFA0", Offset = "0x2EEDFA0", VA = "0x182EEEFA0")] public static void SetString(string key, string value) { } // Token: 0x060009BC RID: 2492 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60009BC")] [Address(RVA = "0x2EEEDB0", Offset = "0x2EEDDB0", VA = "0x182EEEDB0")] public static string GetString(string key, string defaultValue) { return null; } // Token: 0x060009BD RID: 2493 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60009BD")] [Address(RVA = "0x2EEED40", Offset = "0x2EEDD40", VA = "0x182EEED40")] public static string GetString(string key) { return null; } // Token: 0x060009BE RID: 2494 RVA: 0x000076C8 File Offset: 0x000058C8 [Token(Token = "0x60009BE")] [Address(RVA = "0x2EEEE00", Offset = "0x2EEDE00", VA = "0x182EEEE00")] public static bool HasKey(string key) { return default(bool); } // Token: 0x060009BF RID: 2495 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009BF")] [Address(RVA = "0x2EEEC30", Offset = "0x2EEDC30", VA = "0x182EEEC30")] public static void DeleteKey(string key) { } // Token: 0x060009C0 RID: 2496 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009C0")] [Address(RVA = "0x2EEEC00", Offset = "0x2EEDC00", VA = "0x182EEEC00")] [NativeMethod] public static void DeleteAll() { } // Token: 0x060009C1 RID: 2497 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009C1")] [Address(RVA = "0x2EEEE40", Offset = "0x2EEDE40", VA = "0x182EEEE40")] [NativeMethod] public static void Save() { } } }