using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Profiling { // Token: 0x0200014E RID: 334 [Token(Token = "0x200014E")] [UsedByNativeCode] [NativeHeader("Runtime/Allocator/MemoryManager.h")] [MovedFrom("UnityEngine")] [NativeHeader("Runtime/ScriptingBackend/ScriptingApi.h")] [NativeHeader("Runtime/Profiler/ScriptBindings/Profiler.bindings.h")] [NativeHeader("Runtime/Profiler/Profiler.h")] [NativeHeader("Runtime/Utilities/MemoryUtilities.h")] public sealed class Profiler { // Token: 0x06000CD2 RID: 3282 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CD2")] [Address(RVA = "0x2EEFB80", Offset = "0x2EEEB80", VA = "0x182EEFB80")] [NativeMethod] [NativeConditional("ENABLE_PROFILER")] public static void EndThreadProfiling() { } // Token: 0x06000CD3 RID: 3283 RVA: 0x00008F58 File Offset: 0x00007158 [Token(Token = "0x6000CD3")] [Address(RVA = "0x2EEFBB0", Offset = "0x2EEEBB0", VA = "0x182EEFBB0")] [NativeMethod] public static long GetMonoUsedSizeLong() { return 0L; } // Token: 0x06000CD4 RID: 3284 RVA: 0x00008F70 File Offset: 0x00007170 [Token(Token = "0x6000CD4")] [Address(RVA = "0x2EEFBE0", Offset = "0x2EEEBE0", VA = "0x182EEFBE0")] [NativeMethod] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] [NativeConditional("ENABLE_MEMORY_MANAGER")] public static long GetTotalAllocatedMemoryLong() { return 0L; } // Token: 0x06000CD5 RID: 3285 RVA: 0x00008F88 File Offset: 0x00007188 [Token(Token = "0x6000CD5")] [Address(RVA = "0x2EEFC40", Offset = "0x2EEEC40", VA = "0x182EEFC40")] [NativeMethod] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] [NativeConditional("ENABLE_MEMORY_MANAGER")] public static long GetTotalUnusedReservedMemoryLong() { return 0L; } // Token: 0x06000CD6 RID: 3286 RVA: 0x00008FA0 File Offset: 0x000071A0 [Token(Token = "0x6000CD6")] [Address(RVA = "0x2EEFC10", Offset = "0x2EEEC10", VA = "0x182EEFC10")] [NativeMethod] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] [NativeConditional("ENABLE_MEMORY_MANAGER")] public static long GetTotalReservedMemoryLong() { return 0L; } } }