using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Experimental.Rendering; using UnityEngine.Internal; using UnityEngine.Rendering; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020000BF RID: 191 [Token(Token = "0x20000BF")] [UsedByNativeCode] [NativeHeader("Runtime/Graphics/RenderTexture.h")] [NativeHeader("Runtime/Graphics/GraphicsScriptBindings.h")] [NativeHeader("Runtime/Graphics/RenderBufferManager.h")] [NativeHeader("Runtime/Camera/Camera.h")] public class RenderTexture : Texture { // Token: 0x17000183 RID: 387 // (get) Token: 0x0600076A RID: 1898 RVA: 0x000055F8 File Offset: 0x000037F8 // (set) Token: 0x0600076B RID: 1899 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000183")] public override int width { [Token(Token = "0x600076A")] [Address(RVA = "0x2EFA170", Offset = "0x2EF9170", VA = "0x182EFA170", Slot = "5")] get { return 0; } [Token(Token = "0x600076B")] [Address(RVA = "0x2EFA5E0", Offset = "0x2EF95E0", VA = "0x182EFA5E0", Slot = "6")] set { } } // Token: 0x17000184 RID: 388 // (get) Token: 0x0600076C RID: 1900 RVA: 0x00005610 File Offset: 0x00003810 // (set) Token: 0x0600076D RID: 1901 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000184")] public override int height { [Token(Token = "0x600076C")] [Address(RVA = "0x2EFA030", Offset = "0x2EF9030", VA = "0x182EFA030", Slot = "7")] get { return 0; } [Token(Token = "0x600076D")] [Address(RVA = "0x2EFA440", Offset = "0x2EF9440", VA = "0x182EFA440", Slot = "8")] set { } } // Token: 0x17000185 RID: 389 // (get) Token: 0x0600076E RID: 1902 RVA: 0x00005628 File Offset: 0x00003828 // (set) Token: 0x0600076F RID: 1903 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000185")] public override TextureDimension dimension { [Token(Token = "0x600076E")] [Address(RVA = "0x2EF9F30", Offset = "0x2EF8F30", VA = "0x182EF9F30", Slot = "9")] get { return TextureDimension.None; } [Token(Token = "0x600076F")] [Address(RVA = "0x2EFA370", Offset = "0x2EF9370", VA = "0x182EFA370", Slot = "10")] set { } } // Token: 0x17000186 RID: 390 // (get) Token: 0x06000770 RID: 1904 RVA: 0x00005640 File Offset: 0x00003840 // (set) Token: 0x06000771 RID: 1905 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000186")] [NativeProperty] public new GraphicsFormat graphicsFormat { [Token(Token = "0x6000770")] [Address(RVA = "0x2EF9FF0", Offset = "0x2EF8FF0", VA = "0x182EF9FF0")] get { return GraphicsFormat.None; } [Token(Token = "0x6000771")] [Address(RVA = "0x2EFA400", Offset = "0x2EF9400", VA = "0x182EFA400")] set { } } // Token: 0x17000187 RID: 391 // (get) Token: 0x06000772 RID: 1906 RVA: 0x00005658 File Offset: 0x00003858 // (set) Token: 0x06000773 RID: 1907 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000187")] [NativeProperty] public bool useMipMap { [Token(Token = "0x6000772")] [Address(RVA = "0x2EFA0F0", Offset = "0x2EF90F0", VA = "0x182EFA0F0")] get { return default(bool); } [Token(Token = "0x6000773")] [Address(RVA = "0x2EFA550", Offset = "0x2EF9550", VA = "0x182EFA550")] set { } } // Token: 0x17000188 RID: 392 // (get) Token: 0x06000774 RID: 1908 RVA: 0x00005670 File Offset: 0x00003870 [Token(Token = "0x17000188")] [NativeProperty] public bool sRGB { [Token(Token = "0x6000774")] [Address(RVA = "0x2EFA070", Offset = "0x2EF9070", VA = "0x182EFA070")] get { return default(bool); } } // Token: 0x17000189 RID: 393 // (set) Token: 0x06000775 RID: 1909 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000189")] [NativeProperty] public RenderTextureMemoryless memorylessMode { [Token(Token = "0x6000775")] [Address(RVA = "0x2EFA480", Offset = "0x2EF9480", VA = "0x182EFA480")] set { } } // Token: 0x1700018A RID: 394 // (get) Token: 0x06000776 RID: 1910 RVA: 0x00005688 File Offset: 0x00003888 [Token(Token = "0x1700018A")] public RenderTextureFormat format { [Token(Token = "0x6000776")] [Address(RVA = "0x2EF9FB0", Offset = "0x2EF8FB0", VA = "0x182EF9FB0")] get { return RenderTextureFormat.ARGB32; } } // Token: 0x1700018B RID: 395 // (set) Token: 0x06000777 RID: 1911 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018B")] public GraphicsFormat stencilFormat { [Token(Token = "0x6000777")] [Address(RVA = "0x2EFA4C0", Offset = "0x2EF94C0", VA = "0x182EFA4C0")] set { } } // Token: 0x1700018C RID: 396 // (set) Token: 0x06000778 RID: 1912 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018C")] public bool autoGenerateMips { [Token(Token = "0x6000778")] [Address(RVA = "0x2EFA1F0", Offset = "0x2EF91F0", VA = "0x182EFA1F0")] set { } } // Token: 0x1700018D RID: 397 // (get) Token: 0x06000779 RID: 1913 RVA: 0x000056A0 File Offset: 0x000038A0 // (set) Token: 0x0600077A RID: 1914 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018D")] public int volumeDepth { [Token(Token = "0x6000779")] [Address(RVA = "0x2EFA130", Offset = "0x2EF9130", VA = "0x182EFA130")] get { return 0; } [Token(Token = "0x600077A")] [Address(RVA = "0x2EFA5A0", Offset = "0x2EF95A0", VA = "0x182EFA5A0")] set { } } // Token: 0x1700018E RID: 398 // (get) Token: 0x0600077B RID: 1915 RVA: 0x000056B8 File Offset: 0x000038B8 // (set) Token: 0x0600077C RID: 1916 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018E")] public int antiAliasing { [Token(Token = "0x600077B")] [Address(RVA = "0x2EF9EB0", Offset = "0x2EF8EB0", VA = "0x182EF9EB0")] get { return 0; } [Token(Token = "0x600077C")] [Address(RVA = "0x2EFA1B0", Offset = "0x2EF91B0", VA = "0x182EFA1B0")] set { } } // Token: 0x1700018F RID: 399 // (set) Token: 0x0600077D RID: 1917 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700018F")] public bool bindTextureMS { [Token(Token = "0x600077D")] [Address(RVA = "0x2EFA240", Offset = "0x2EF9240", VA = "0x182EFA240")] set { } } // Token: 0x17000190 RID: 400 // (get) Token: 0x0600077E RID: 1918 RVA: 0x000056D0 File Offset: 0x000038D0 // (set) Token: 0x0600077F RID: 1919 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000190")] public bool enableRandomWrite { [Token(Token = "0x600077E")] [Address(RVA = "0x2EF9F70", Offset = "0x2EF8F70", VA = "0x182EF9F70")] get { return default(bool); } [Token(Token = "0x600077F")] [Address(RVA = "0x2EFA3B0", Offset = "0x2EF93B0", VA = "0x182EFA3B0")] set { } } // Token: 0x17000191 RID: 401 // (get) Token: 0x06000780 RID: 1920 RVA: 0x000056E8 File Offset: 0x000038E8 // (set) Token: 0x06000781 RID: 1921 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000191")] public bool useDynamicScale { [Token(Token = "0x6000780")] [Address(RVA = "0x2EFA0B0", Offset = "0x2EF90B0", VA = "0x182EFA0B0")] get { return default(bool); } [Token(Token = "0x6000781")] [Address(RVA = "0x2EFA500", Offset = "0x2EF9500", VA = "0x182EFA500")] set { } } // Token: 0x06000782 RID: 1922 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000782")] [Address(RVA = "0x2EF8900", Offset = "0x2EF7900", VA = "0x182EF8900")] [FreeFunction] private static RenderTexture GetActive() { return null; } // Token: 0x06000783 RID: 1923 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000783")] [Address(RVA = "0x2EF9190", Offset = "0x2EF8190", VA = "0x182EF9190")] [FreeFunction] private static void SetActive(RenderTexture rt) { } // Token: 0x17000192 RID: 402 // (get) Token: 0x06000784 RID: 1924 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000785 RID: 1925 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000192")] public static RenderTexture active { [Token(Token = "0x6000784")] [Address(RVA = "0x2EF8900", Offset = "0x2EF7900", VA = "0x182EF8900")] get { return null; } [Token(Token = "0x6000785")] [Address(RVA = "0x2EF9190", Offset = "0x2EF8190", VA = "0x182EF9190")] set { } } // Token: 0x06000786 RID: 1926 RVA: 0x00005700 File Offset: 0x00003900 [Token(Token = "0x6000786")] [Address(RVA = "0x2EF8980", Offset = "0x2EF7980", VA = "0x182EF8980")] [FreeFunction] private RenderBuffer GetColorBuffer() { return default(RenderBuffer); } // Token: 0x06000787 RID: 1927 RVA: 0x00005718 File Offset: 0x00003918 [Token(Token = "0x6000787")] [Address(RVA = "0x2EF8B70", Offset = "0x2EF7B70", VA = "0x182EF8B70")] [FreeFunction] private RenderBuffer GetDepthBuffer() { return default(RenderBuffer); } // Token: 0x17000193 RID: 403 // (get) Token: 0x06000788 RID: 1928 RVA: 0x00005730 File Offset: 0x00003930 [Token(Token = "0x17000193")] public RenderBuffer colorBuffer { [Token(Token = "0x6000788")] [Address(RVA = "0x2EF8980", Offset = "0x2EF7980", VA = "0x182EF8980")] get { return default(RenderBuffer); } } // Token: 0x17000194 RID: 404 // (get) Token: 0x06000789 RID: 1929 RVA: 0x00005748 File Offset: 0x00003948 [Token(Token = "0x17000194")] public RenderBuffer depthBuffer { [Token(Token = "0x6000789")] [Address(RVA = "0x2EF8B70", Offset = "0x2EF7B70", VA = "0x182EF8B70")] get { return default(RenderBuffer); } } // Token: 0x0600078A RID: 1930 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078A")] [Address(RVA = "0x2EF88A0", Offset = "0x2EF78A0", VA = "0x182EF88A0")] public void DiscardContents(bool discardColor, bool discardDepth) { } // Token: 0x0600078B RID: 1931 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078B")] [Address(RVA = "0x2EF8860", Offset = "0x2EF7860", VA = "0x182EF8860")] public void DiscardContents() { } // Token: 0x0600078C RID: 1932 RVA: 0x00005760 File Offset: 0x00003960 [Token(Token = "0x600078C")] [Address(RVA = "0x2EF8820", Offset = "0x2EF7820", VA = "0x182EF8820")] public bool Create() { return default(bool); } // Token: 0x0600078D RID: 1933 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078D")] [Address(RVA = "0x2EF9150", Offset = "0x2EF8150", VA = "0x182EF9150")] public void Release() { } // Token: 0x0600078E RID: 1934 RVA: 0x00005778 File Offset: 0x00003978 [Token(Token = "0x600078E")] [Address(RVA = "0x2EF90D0", Offset = "0x2EF80D0", VA = "0x182EF90D0")] public bool IsCreated() { return default(bool); } // Token: 0x0600078F RID: 1935 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600078F")] [Address(RVA = "0x2EF9270", Offset = "0x2EF8270", VA = "0x182EF9270")] internal void SetSRGBReadWrite(bool srgb) { } // Token: 0x06000790 RID: 1936 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000790")] [Address(RVA = "0x2EF9090", Offset = "0x2EF8090", VA = "0x182EF9090")] [FreeFunction] private static void Internal_Create([Writable] RenderTexture rt) { } // Token: 0x06000791 RID: 1937 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000791")] [Address(RVA = "0x2EF9220", Offset = "0x2EF8220", VA = "0x182EF9220")] [NativeName("SetRenderTextureDescFromScript")] private void SetRenderTextureDescriptor(RenderTextureDescriptor desc) { } // Token: 0x06000792 RID: 1938 RVA: 0x00005790 File Offset: 0x00003990 [Token(Token = "0x6000792")] [Address(RVA = "0x2EF8C20", Offset = "0x2EF7C20", VA = "0x182EF8C20")] [NativeName("GetRenderTextureDesc")] private RenderTextureDescriptor GetDescriptor() { return default(RenderTextureDescriptor); } // Token: 0x06000793 RID: 1939 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000793")] [Address(RVA = "0x2EF8E80", Offset = "0x2EF7E80", VA = "0x182EF8E80")] [FreeFunction] private static RenderTexture GetTemporary_Internal(RenderTextureDescriptor desc) { return null; } // Token: 0x06000794 RID: 1940 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000794")] [Address(RVA = "0x2EF9110", Offset = "0x2EF8110", VA = "0x182EF9110")] [FreeFunction] public static void ReleaseTemporary(RenderTexture temp) { } // Token: 0x17000195 RID: 405 // (get) Token: 0x06000795 RID: 1941 RVA: 0x000057A8 File Offset: 0x000039A8 // (set) Token: 0x06000796 RID: 1942 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000195")] public int depth { [Token(Token = "0x6000795")] [Address(RVA = "0x2EF9EF0", Offset = "0x2EF8EF0", VA = "0x182EF9EF0")] [FreeFunction] get { return 0; } [Token(Token = "0x6000796")] [Address(RVA = "0x2EFA290", Offset = "0x2EF9290", VA = "0x182EFA290")] [FreeFunction] set { } } // Token: 0x06000797 RID: 1943 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000797")] [Address(RVA = "0x2EF9E50", Offset = "0x2EF8E50", VA = "0x182EF9E50")] [RequiredByNativeCode] protected internal RenderTexture() { } // Token: 0x06000798 RID: 1944 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000798")] [Address(RVA = "0x2EF9D50", Offset = "0x2EF8D50", VA = "0x182EF9D50")] public RenderTexture(RenderTextureDescriptor desc) { } // Token: 0x06000799 RID: 1945 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000799")] [Address(RVA = "0x2EF9840", Offset = "0x2EF8840", VA = "0x182EF9840")] public RenderTexture(RenderTexture textureToCopy) { } // Token: 0x0600079A RID: 1946 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079A")] [Address(RVA = "0x2EF9C80", Offset = "0x2EF8C80", VA = "0x182EF9C80")] public RenderTexture(int width, int height, int depth, DefaultFormat format) { } // Token: 0x0600079B RID: 1947 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079B")] [Address(RVA = "0x2EF9A90", Offset = "0x2EF8A90", VA = "0x182EF9A90")] public RenderTexture(int width, int height, int depth, GraphicsFormat format) { } // Token: 0x0600079C RID: 1948 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079C")] [Address(RVA = "0x2EF9560", Offset = "0x2EF8560", VA = "0x182EF9560")] public RenderTexture(int width, int height, int depth, GraphicsFormat format, int mipCount) { } // Token: 0x0600079D RID: 1949 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079D")] [Address(RVA = "0x2EF97E0", Offset = "0x2EF87E0", VA = "0x182EF97E0")] public RenderTexture(int width, int height, int depth, [DefaultValue("RenderTextureFormat.Default")] RenderTextureFormat format, [DefaultValue("RenderTextureReadWrite.Default")] RenderTextureReadWrite readWrite) { } // Token: 0x0600079E RID: 1950 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079E")] [Address(RVA = "0x2EF9500", Offset = "0x2EF8500", VA = "0x182EF9500")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth, RenderTextureFormat format) { } // Token: 0x0600079F RID: 1951 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600079F")] [Address(RVA = "0x2EF9C20", Offset = "0x2EF8C20", VA = "0x182EF9C20")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth) { } // Token: 0x060007A0 RID: 1952 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A0")] [Address(RVA = "0x2EF9CE0", Offset = "0x2EF8CE0", VA = "0x182EF9CE0")] [ExcludeFromDocs] public RenderTexture(int width, int height, int depth, RenderTextureFormat format, int mipCount) { } // Token: 0x17000196 RID: 406 // (get) Token: 0x060007A1 RID: 1953 RVA: 0x000057C0 File Offset: 0x000039C0 // (set) Token: 0x060007A2 RID: 1954 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000196")] public RenderTextureDescriptor descriptor { [Token(Token = "0x60007A1")] [Address(RVA = "0x2EF8C20", Offset = "0x2EF7C20", VA = "0x182EF8C20")] get { return default(RenderTextureDescriptor); } [Token(Token = "0x60007A2")] [Address(RVA = "0x2EFA2D0", Offset = "0x2EF92D0", VA = "0x182EFA2D0")] set { } } // Token: 0x060007A3 RID: 1955 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007A3")] [Address(RVA = "0x2EF92C0", Offset = "0x2EF82C0", VA = "0x182EF92C0")] private static void ValidateRenderTextureDesc(RenderTextureDescriptor desc) { } // Token: 0x060007A4 RID: 1956 RVA: 0x000057D8 File Offset: 0x000039D8 [Token(Token = "0x60007A4")] [Address(RVA = "0x2EF89E0", Offset = "0x2EF79E0", VA = "0x182EF89E0")] internal static GraphicsFormat GetCompatibleFormat(RenderTextureFormat renderTextureFormat, RenderTextureReadWrite readWrite) { return GraphicsFormat.None; } // Token: 0x060007A5 RID: 1957 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A5")] [Address(RVA = "0x2EF8FD0", Offset = "0x2EF7FD0", VA = "0x182EF8FD0")] public static RenderTexture GetTemporary(RenderTextureDescriptor desc) { return null; } // Token: 0x060007A6 RID: 1958 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A6")] [Address(RVA = "0x2EF8CB0", Offset = "0x2EF7CB0", VA = "0x182EF8CB0")] private static RenderTexture GetTemporaryImpl(int width, int height, int depthBuffer, GraphicsFormat format, int antiAliasing = 1, RenderTextureMemoryless memorylessMode = RenderTextureMemoryless.None, VRTextureUsage vrUsage = VRTextureUsage.None, bool useDynamicScale = false) { return null; } // Token: 0x060007A7 RID: 1959 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A7")] [Address(RVA = "0x2EF9060", Offset = "0x2EF8060", VA = "0x182EF9060")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer, GraphicsFormat format) { return null; } // Token: 0x060007A8 RID: 1960 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A8")] [Address(RVA = "0x2EF8F70", Offset = "0x2EF7F70", VA = "0x182EF8F70")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer, RenderTextureFormat format) { return null; } // Token: 0x060007A9 RID: 1961 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007A9")] [Address(RVA = "0x2EF8F10", Offset = "0x2EF7F10", VA = "0x182EF8F10")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height, int depthBuffer) { return null; } // Token: 0x060007AA RID: 1962 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007AA")] [Address(RVA = "0x2EF8EC0", Offset = "0x2EF7EC0", VA = "0x182EF8EC0")] [ExcludeFromDocs] public static RenderTexture GetTemporary(int width, int height) { return null; } // Token: 0x060007AB RID: 1963 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007AB")] [Address(RVA = "0x2EF8930", Offset = "0x2EF7930", VA = "0x182EF8930")] private void GetColorBuffer_Injected(out RenderBuffer ret) { } // Token: 0x060007AC RID: 1964 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007AC")] [Address(RVA = "0x2EF8B20", Offset = "0x2EF7B20", VA = "0x182EF8B20")] private void GetDepthBuffer_Injected(out RenderBuffer ret) { } // Token: 0x060007AD RID: 1965 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007AD")] [Address(RVA = "0x2EF91D0", Offset = "0x2EF81D0", VA = "0x182EF91D0")] private void SetRenderTextureDescriptor_Injected(ref RenderTextureDescriptor desc) { } // Token: 0x060007AE RID: 1966 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60007AE")] [Address(RVA = "0x2EF8BD0", Offset = "0x2EF7BD0", VA = "0x182EF8BD0")] private void GetDescriptor_Injected(out RenderTextureDescriptor ret) { } // Token: 0x060007AF RID: 1967 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60007AF")] [Address(RVA = "0x2EF8E40", Offset = "0x2EF7E40", VA = "0x182EF8E40")] private static RenderTexture GetTemporary_Internal_Injected(ref RenderTextureDescriptor desc) { return null; } } }