using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200026B RID: 619 [Token(Token = "0x200026B")] public struct LODParameters : IEquatable { // Token: 0x06000F7F RID: 3967 RVA: 0x00009F30 File Offset: 0x00008130 [Token(Token = "0x6000F7F")] [Address(RVA = "0xED3CE0", Offset = "0xED2CE0", VA = "0x180ED3CE0", Slot = "4")] public bool Equals(LODParameters other) { return default(bool); } // Token: 0x06000F80 RID: 3968 RVA: 0x00009F48 File Offset: 0x00008148 [Token(Token = "0x6000F80")] [Address(RVA = "0xED3BD0", Offset = "0xED2BD0", VA = "0x180ED3BD0", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x06000F81 RID: 3969 RVA: 0x00009F60 File Offset: 0x00008160 [Token(Token = "0x6000F81")] [Address(RVA = "0xED3D80", Offset = "0xED2D80", VA = "0x180ED3D80", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x04000797 RID: 1943 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000797")] private int m_IsOrthographic; // Token: 0x04000798 RID: 1944 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4000798")] private Vector3 m_CameraPosition; // Token: 0x04000799 RID: 1945 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000799")] private float m_FieldOfView; // Token: 0x0400079A RID: 1946 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400079A")] private float m_OrthoSize; // Token: 0x0400079B RID: 1947 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400079B")] private int m_CameraPixelHeight; } }