using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x02000270 RID: 624 [Token(Token = "0x2000270")] public abstract class RenderPipelineAsset : ScriptableObject { // Token: 0x06000F92 RID: 3986 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000F92")] [Address(RVA = "0xED42D0", Offset = "0xED32D0", VA = "0x180ED42D0")] internal RenderPipeline InternalCreatePipeline() { return null; } // Token: 0x170002F2 RID: 754 // (get) Token: 0x06000F93 RID: 3987 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F2")] public virtual string[] renderingLayerMaskNames { [Token(Token = "0x6000F93")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "4")] get { return null; } } // Token: 0x170002F3 RID: 755 // (get) Token: 0x06000F94 RID: 3988 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F3")] public virtual Material defaultMaterial { [Token(Token = "0x6000F94")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "5")] get { return null; } } // Token: 0x170002F4 RID: 756 // (get) Token: 0x06000F95 RID: 3989 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F4")] public virtual Shader autodeskInteractiveShader { [Token(Token = "0x6000F95")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "6")] get { return null; } } // Token: 0x170002F5 RID: 757 // (get) Token: 0x06000F96 RID: 3990 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F5")] public virtual Shader autodeskInteractiveTransparentShader { [Token(Token = "0x6000F96")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "7")] get { return null; } } // Token: 0x170002F6 RID: 758 // (get) Token: 0x06000F97 RID: 3991 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F6")] public virtual Shader autodeskInteractiveMaskedShader { [Token(Token = "0x6000F97")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "8")] get { return null; } } // Token: 0x170002F7 RID: 759 // (get) Token: 0x06000F98 RID: 3992 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F7")] public virtual Shader terrainDetailLitShader { [Token(Token = "0x6000F98")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "9")] get { return null; } } // Token: 0x170002F8 RID: 760 // (get) Token: 0x06000F99 RID: 3993 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F8")] public virtual Shader terrainDetailGrassShader { [Token(Token = "0x6000F99")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "10")] get { return null; } } // Token: 0x170002F9 RID: 761 // (get) Token: 0x06000F9A RID: 3994 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002F9")] public virtual Shader terrainDetailGrassBillboardShader { [Token(Token = "0x6000F9A")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "11")] get { return null; } } // Token: 0x170002FA RID: 762 // (get) Token: 0x06000F9B RID: 3995 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FA")] public virtual Material defaultParticleMaterial { [Token(Token = "0x6000F9B")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "12")] get { return null; } } // Token: 0x170002FB RID: 763 // (get) Token: 0x06000F9C RID: 3996 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FB")] public virtual Material defaultLineMaterial { [Token(Token = "0x6000F9C")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "13")] get { return null; } } // Token: 0x170002FC RID: 764 // (get) Token: 0x06000F9D RID: 3997 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FC")] public virtual Material defaultTerrainMaterial { [Token(Token = "0x6000F9D")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "14")] get { return null; } } // Token: 0x170002FD RID: 765 // (get) Token: 0x06000F9E RID: 3998 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FD")] public virtual Material defaultUIMaterial { [Token(Token = "0x6000F9E")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "15")] get { return null; } } // Token: 0x170002FE RID: 766 // (get) Token: 0x06000F9F RID: 3999 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FE")] public virtual Material defaultUIOverdrawMaterial { [Token(Token = "0x6000F9F")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "16")] get { return null; } } // Token: 0x170002FF RID: 767 // (get) Token: 0x06000FA0 RID: 4000 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002FF")] public virtual Material defaultUIETC1SupportedMaterial { [Token(Token = "0x6000FA0")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "17")] get { return null; } } // Token: 0x17000300 RID: 768 // (get) Token: 0x06000FA1 RID: 4001 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000300")] public virtual Material default2DMaterial { [Token(Token = "0x6000FA1")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "18")] get { return null; } } // Token: 0x17000301 RID: 769 // (get) Token: 0x06000FA2 RID: 4002 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000301")] public virtual Shader defaultShader { [Token(Token = "0x6000FA2")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "19")] get { return null; } } // Token: 0x17000302 RID: 770 // (get) Token: 0x06000FA3 RID: 4003 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000302")] public virtual Shader defaultSpeedTree7Shader { [Token(Token = "0x6000FA3")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "20")] get { return null; } } // Token: 0x17000303 RID: 771 // (get) Token: 0x06000FA4 RID: 4004 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000303")] public virtual Shader defaultSpeedTree8Shader { [Token(Token = "0x6000FA4")] [Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "21")] get { return null; } } // Token: 0x06000FA5 RID: 4005 [Token(Token = "0x6000FA5")] [Address(Slot = "22")] protected abstract RenderPipeline CreatePipeline(); // Token: 0x06000FA6 RID: 4006 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA6")] [Address(RVA = "0xED44E0", Offset = "0xED34E0", VA = "0x180ED44E0", Slot = "23")] protected virtual void OnValidate() { } // Token: 0x06000FA7 RID: 4007 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA7")] [Address(RVA = "0xED4490", Offset = "0xED3490", VA = "0x180ED4490", Slot = "24")] protected virtual void OnDisable() { } // Token: 0x06000FA8 RID: 4008 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA8")] [Address(RVA = "0xED45B0", Offset = "0xED35B0", VA = "0x180ED45B0")] protected RenderPipelineAsset() { } } }