using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Rendering { // Token: 0x02000271 RID: 625 [Token(Token = "0x2000271")] public static class RenderPipelineManager { // Token: 0x17000304 RID: 772 // (get) Token: 0x06000FA9 RID: 4009 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000FAA RID: 4010 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000304")] public static RenderPipeline currentPipeline { [Token(Token = "0x6000FA9")] [Address(RVA = "0xED5560", Offset = "0xED4560", VA = "0x180ED5560")] [CompilerGenerated] get { return null; } [Token(Token = "0x6000FAA")] [Address(RVA = "0xED57C0", Offset = "0xED47C0", VA = "0x180ED57C0")] [CompilerGenerated] private set { } } // Token: 0x14000012 RID: 18 // (add) Token: 0x06000FAB RID: 4011 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000FAC RID: 4012 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000012")] public static event Action beginCameraRendering { [Token(Token = "0x6000FAB")] [Address(RVA = "0xED5360", Offset = "0xED4360", VA = "0x180ED5360")] [CompilerGenerated] add { } [Token(Token = "0x6000FAC")] [Address(RVA = "0xED55C0", Offset = "0xED45C0", VA = "0x180ED55C0")] [CompilerGenerated] remove { } } // Token: 0x14000013 RID: 19 // (add) Token: 0x06000FAD RID: 4013 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000FAE RID: 4014 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000013")] public static event Action endCameraRendering { [Token(Token = "0x6000FAD")] [Address(RVA = "0xED5460", Offset = "0xED4460", VA = "0x180ED5460")] [CompilerGenerated] add { } [Token(Token = "0x6000FAE")] [Address(RVA = "0xED56C0", Offset = "0xED46C0", VA = "0x180ED56C0")] [CompilerGenerated] remove { } } // Token: 0x06000FAF RID: 4015 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FAF")] [Address(RVA = "0xED46B0", Offset = "0xED36B0", VA = "0x180ED46B0")] internal static void BeginFrameRendering(ScriptableRenderContext context, Camera[] cameras) { } // Token: 0x06000FB0 RID: 4016 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB0")] [Address(RVA = "0xED4630", Offset = "0xED3630", VA = "0x180ED4630")] internal static void BeginCameraRendering(ScriptableRenderContext context, Camera camera) { } // Token: 0x06000FB1 RID: 4017 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB1")] [Address(RVA = "0xED4E60", Offset = "0xED3E60", VA = "0x180ED4E60")] internal static void EndFrameRendering(ScriptableRenderContext context, Camera[] cameras) { } // Token: 0x06000FB2 RID: 4018 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB2")] [Address(RVA = "0xED4DE0", Offset = "0xED3DE0", VA = "0x180ED4DE0")] internal static void EndCameraRendering(ScriptableRenderContext context, Camera camera) { } // Token: 0x06000FB3 RID: 4019 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB3")] [Address(RVA = "0xED4730", Offset = "0xED3730", VA = "0x180ED4730")] [RequiredByNativeCode] internal static void CleanupRenderPipeline() { } // Token: 0x06000FB4 RID: 4020 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB4")] [Address(RVA = "0xED4EE0", Offset = "0xED3EE0", VA = "0x180ED4EE0")] private static void GetCameras(ScriptableRenderContext context) { } // Token: 0x06000FB5 RID: 4021 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB5")] [Address(RVA = "0xED4A50", Offset = "0xED3A50", VA = "0x180ED4A50")] [RequiredByNativeCode] private static void DoRenderLoop_Internal(RenderPipelineAsset pipe, IntPtr loopPtr) { } // Token: 0x06000FB6 RID: 4022 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FB6")] [Address(RVA = "0xED5090", Offset = "0xED4090", VA = "0x180ED5090")] internal static void PrepareRenderPipeline(RenderPipelineAsset pipelineAsset) { } // Token: 0x040007B7 RID: 1975 [Token(Token = "0x40007B7")] internal static RenderPipelineAsset s_CurrentPipelineAsset; // Token: 0x040007B8 RID: 1976 [Token(Token = "0x40007B8")] private static Camera[] s_Cameras; // Token: 0x040007B9 RID: 1977 [Token(Token = "0x40007B9")] private static int s_CameraCapacity; // Token: 0x040007BB RID: 1979 [Token(Token = "0x40007BB")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action beginFrameRendering; // Token: 0x040007BD RID: 1981 [Token(Token = "0x40007BD")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action endFrameRendering; } }