using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000040 RID: 64 [Token(Token = "0x2000040")] public enum SendMessageOptions { // Token: 0x0400004C RID: 76 [Token(Token = "0x400004C")] RequireReceiver, // Token: 0x0400004D RID: 77 [Token(Token = "0x400004D")] DontRequireReceiver } }