using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Experimental.Rendering; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020000BC RID: 188 [Token(Token = "0x20000BC")] [ExcludeFromPreset] [NativeHeader("Runtime/Graphics/Texture3D.h")] public sealed class Texture3D : Texture { // Token: 0x1700017E RID: 382 // (get) Token: 0x06000742 RID: 1858 RVA: 0x00005538 File Offset: 0x00003738 [Token(Token = "0x1700017E")] public int depth { [Token(Token = "0x6000742")] [Address(RVA = "0x3397030", Offset = "0x3396030", VA = "0x183397030")] [NativeName("GetTextureLayerCount")] get { return 0; } } // Token: 0x1700017F RID: 383 // (get) Token: 0x06000743 RID: 1859 RVA: 0x00005550 File Offset: 0x00003750 [Token(Token = "0x1700017F")] public override bool isReadable { [Token(Token = "0x6000743")] [Address(RVA = "0x3397070", Offset = "0x3396070", VA = "0x183397070", Slot = "11")] get { return default(bool); } } // Token: 0x06000744 RID: 1860 RVA: 0x00005568 File Offset: 0x00003768 [Token(Token = "0x6000744")] [Address(RVA = "0x33967E0", Offset = "0x33957E0", VA = "0x1833967E0")] [FreeFunction] private static bool Internal_CreateImpl([Writable] Texture3D mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags) { return default(bool); } // Token: 0x06000745 RID: 1861 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000745")] [Address(RVA = "0x3396840", Offset = "0x3395840", VA = "0x183396840")] private static void Internal_Create([Writable] Texture3D mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags) { } // Token: 0x06000746 RID: 1862 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000746")] [Address(RVA = "0x3396640", Offset = "0x3395640", VA = "0x183396640")] [FreeFunction] private void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) { } // Token: 0x06000747 RID: 1863 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000747")] [Address(RVA = "0x3396910", Offset = "0x3395910", VA = "0x183396910")] [FreeFunction] public void SetPixels(Color[] colors, int miplevel) { } // Token: 0x06000748 RID: 1864 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000748")] [Address(RVA = "0x3396970", Offset = "0x3395970", VA = "0x183396970")] public void SetPixels(Color[] colors) { } // Token: 0x06000749 RID: 1865 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000749")] [Address(RVA = "0x3396C50", Offset = "0x3395C50", VA = "0x183396C50")] public Texture3D(int width, int height, int depth, DefaultFormat format, TextureCreationFlags flags) { } // Token: 0x0600074A RID: 1866 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074A")] [Address(RVA = "0x33969C0", Offset = "0x33959C0", VA = "0x1833969C0")] [RequiredByNativeCode] public Texture3D(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags) { } // Token: 0x0600074B RID: 1867 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074B")] [Address(RVA = "0x3396F20", Offset = "0x3395F20", VA = "0x183396F20")] public Texture3D(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags, int mipCount) { } // Token: 0x0600074C RID: 1868 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074C")] [Address(RVA = "0x3396B10", Offset = "0x3395B10", VA = "0x183396B10")] public Texture3D(int width, int height, int depth, TextureFormat textureFormat, int mipCount) { } // Token: 0x0600074D RID: 1869 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074D")] [Address(RVA = "0x3396DC0", Offset = "0x3395DC0", VA = "0x183396DC0")] public Texture3D(int width, int height, int depth, TextureFormat textureFormat, bool mipChain) { } // Token: 0x0600074E RID: 1870 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074E")] [Address(RVA = "0x33966A0", Offset = "0x33956A0", VA = "0x1833966A0")] public void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable) { } // Token: 0x0600074F RID: 1871 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600074F")] [Address(RVA = "0x3396750", Offset = "0x3395750", VA = "0x183396750")] public void Apply() { } } }