using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine.U2D { // Token: 0x0200014D RID: 333 [Token(Token = "0x200014D")] [NativeType] [NativeHeader("Runtime/Graphics/SpriteFrame.h")] public class SpriteAtlas : Object { // Token: 0x17000299 RID: 665 // (get) Token: 0x06000CC8 RID: 3272 RVA: 0x00008EB0 File Offset: 0x000070B0 [Token(Token = "0x17000299")] public bool isVariant { [Token(Token = "0x6000CC8")] [Address(RVA = "0x33925C0", Offset = "0x33915C0", VA = "0x1833925C0")] [NativeMethod] get { return default(bool); } } // Token: 0x1700029A RID: 666 // (get) Token: 0x06000CC9 RID: 3273 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x1700029A")] public string tag { [Token(Token = "0x6000CC9")] [Address(RVA = "0x3392640", Offset = "0x3391640", VA = "0x183392640")] get { return null; } } // Token: 0x1700029B RID: 667 // (get) Token: 0x06000CCA RID: 3274 RVA: 0x00008EC8 File Offset: 0x000070C8 [Token(Token = "0x1700029B")] public int spriteCount { [Token(Token = "0x6000CCA")] [Address(RVA = "0x3392600", Offset = "0x3391600", VA = "0x183392600")] get { return 0; } } // Token: 0x06000CCB RID: 3275 RVA: 0x00008EE0 File Offset: 0x000070E0 [Token(Token = "0x6000CCB")] [Address(RVA = "0x3392410", Offset = "0x3391410", VA = "0x183392410")] public bool CanBindTo([NotNull] Sprite sprite) { return default(bool); } // Token: 0x06000CCC RID: 3276 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000CCC")] [Address(RVA = "0x3392460", Offset = "0x3391460", VA = "0x183392460")] public Sprite GetSprite(string name) { return null; } // Token: 0x06000CCD RID: 3277 RVA: 0x00008EF8 File Offset: 0x000070F8 [Token(Token = "0x6000CCD")] [Address(RVA = "0x33924B0", Offset = "0x33914B0", VA = "0x1833924B0")] public int GetSprites(Sprite[] sprites) { return 0; } // Token: 0x06000CCE RID: 3278 RVA: 0x00008F10 File Offset: 0x00007110 [Token(Token = "0x6000CCE")] [Address(RVA = "0x3392500", Offset = "0x3391500", VA = "0x183392500")] public int GetSprites(Sprite[] sprites, string name) { return 0; } // Token: 0x06000CCF RID: 3279 RVA: 0x00008F28 File Offset: 0x00007128 [Token(Token = "0x6000CCF")] [Address(RVA = "0x33924B0", Offset = "0x33914B0", VA = "0x1833924B0")] private int GetSpritesScripting(Sprite[] sprites) { return 0; } // Token: 0x06000CD0 RID: 3280 RVA: 0x00008F40 File Offset: 0x00007140 [Token(Token = "0x6000CD0")] [Address(RVA = "0x3392500", Offset = "0x3391500", VA = "0x183392500")] private int GetSpritesWithNameScripting(Sprite[] sprites, string name) { return 0; } // Token: 0x06000CD1 RID: 3281 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CD1")] [Address(RVA = "0x3392560", Offset = "0x3391560", VA = "0x183392560")] public SpriteAtlas() { } } }