using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.U2D { // Token: 0x0200014C RID: 332 [Token(Token = "0x200014C")] [NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlasManager.h")] [NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlas.h")] [StaticAccessor("GetSpriteAtlasManager()", StaticAccessorType.Dot)] public class SpriteAtlasManager { // Token: 0x06000CC2 RID: 3266 RVA: 0x00008E98 File Offset: 0x00007098 [Token(Token = "0x6000CC2")] [Address(RVA = "0x33920C0", Offset = "0x33910C0", VA = "0x1833920C0")] [RequiredByNativeCode] private static bool RequestAtlas(string tag) { return default(bool); } // Token: 0x1400000A RID: 10 // (add) Token: 0x06000CC3 RID: 3267 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000CC4 RID: 3268 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000A")] public static event Action atlasRegistered { [Token(Token = "0x6000CC3")] [Address(RVA = "0x3392210", Offset = "0x3391210", VA = "0x183392210")] [CompilerGenerated] add { } [Token(Token = "0x6000CC4")] [Address(RVA = "0x3392310", Offset = "0x3391310", VA = "0x183392310")] [CompilerGenerated] remove { } } // Token: 0x06000CC5 RID: 3269 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CC5")] [Address(RVA = "0x3392000", Offset = "0x3391000", VA = "0x183392000")] [RequiredByNativeCode] private static void PostRegisteredAtlas(SpriteAtlas spriteAtlas) { } // Token: 0x06000CC6 RID: 3270 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CC6")] [Address(RVA = "0x3392080", Offset = "0x3391080", VA = "0x183392080")] internal static void Register(SpriteAtlas spriteAtlas) { } // Token: 0x040004F1 RID: 1265 [Token(Token = "0x40004F1")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action> atlasRequested; } }