using System; using System.Runtime.Serialization; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000115 RID: 277 [Token(Token = "0x2000115")] [RequiredByNativeCode] [Serializable] public class UnityException : Exception { // Token: 0x06000AD2 RID: 2770 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000AD2")] [Address(RVA = "0x339C940", Offset = "0x339B940", VA = "0x18339C940")] public UnityException() { } // Token: 0x06000AD3 RID: 2771 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000AD3")] [Address(RVA = "0x339C9B0", Offset = "0x339B9B0", VA = "0x18339C9B0")] public UnityException(string message) { } // Token: 0x06000AD4 RID: 2772 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000AD4")] [Address(RVA = "0x339C8C0", Offset = "0x339B8C0", VA = "0x18339C8C0")] protected UnityException(SerializationInfo info, StreamingContext context) { } } }