using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200001F RID: 31 [Token(Token = "0x200001F")] internal sealed class GUIWordWrapSizer : GUILayoutEntry { // Token: 0x060001DA RID: 474 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001DA")] [Address(RVA = "0x1049410", Offset = "0x1048410", VA = "0x181049410")] public GUIWordWrapSizer(GUIStyle style, GUIContent content, GUILayoutOption[] options) { } // Token: 0x060001DB RID: 475 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001DB")] [Address(RVA = "0x10492F0", Offset = "0x10482F0", VA = "0x1810492F0", Slot = "8")] public override void CalcWidth() { } // Token: 0x060001DC RID: 476 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60001DC")] [Address(RVA = "0x1049220", Offset = "0x1048220", VA = "0x181049220", Slot = "9")] public override void CalcHeight() { } // Token: 0x040000BF RID: 191 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40000BF")] private readonly GUIContent m_Content; // Token: 0x040000C0 RID: 192 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40000C0")] private readonly float m_ForcedMinHeight; // Token: 0x040000C1 RID: 193 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40000C1")] private readonly float m_ForcedMaxHeight; } }