using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000005 RID: 5 [Token(Token = "0x2000005")] public enum ForceMode2D { // Token: 0x04000008 RID: 8 [Token(Token = "0x4000008")] Force, // Token: 0x04000009 RID: 9 [Token(Token = "0x4000009")] Impulse } }