using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Internal; namespace UnityEngine { // Token: 0x02000021 RID: 33 [Token(Token = "0x2000021")] [NativeHeader("Modules/Physics/Public/PhysicsSceneHandle.h")] public struct PhysicsScene : IEquatable { // Token: 0x060000E1 RID: 225 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x60000E1")] [Address(RVA = "0x11B48C0", Offset = "0x11B38C0", VA = "0x1811B48C0", Slot = "3")] public override string ToString() { return null; } // Token: 0x060000E2 RID: 226 RVA: 0x000026B8 File Offset: 0x000008B8 [Token(Token = "0x60000E2")] [Address(RVA = "0x66E0B0", Offset = "0x66D0B0", VA = "0x18066E0B0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x060000E3 RID: 227 RVA: 0x000026D0 File Offset: 0x000008D0 [Token(Token = "0x60000E3")] [Address(RVA = "0x11B2F00", Offset = "0x11B1F00", VA = "0x1811B2F00", Slot = "0")] public override bool Equals(object other) { return default(bool); } // Token: 0x060000E4 RID: 228 RVA: 0x000026E8 File Offset: 0x000008E8 [Token(Token = "0x60000E4")] [Address(RVA = "0xEDAC40", Offset = "0xED9C40", VA = "0x180EDAC40", Slot = "4")] public bool Equals(PhysicsScene other) { return default(bool); } // Token: 0x060000E5 RID: 229 RVA: 0x00002700 File Offset: 0x00000900 [Token(Token = "0x60000E5")] [Address(RVA = "0x11B43A0", Offset = "0x11B33A0", VA = "0x1811B43A0")] public bool Raycast(Vector3 origin, Vector3 direction, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("Physics.DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return default(bool); } // Token: 0x060000E6 RID: 230 RVA: 0x00002718 File Offset: 0x00000918 [Token(Token = "0x60000E6")] [Address(RVA = "0x11B3670", Offset = "0x11B2670", VA = "0x1811B3670")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()", StaticAccessorType.Dot)] [NativeName("RaycastTest")] private static bool Internal_RaycastTest(PhysicsScene physicsScene, Ray ray, float maxDistance, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000E7 RID: 231 RVA: 0x00002730 File Offset: 0x00000930 [Token(Token = "0x60000E7")] [Address(RVA = "0x11B41F0", Offset = "0x11B31F0", VA = "0x1811B41F0")] public bool Raycast(Vector3 origin, Vector3 direction, out RaycastHit hitInfo, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("Physics.DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return default(bool); } // Token: 0x060000E8 RID: 232 RVA: 0x00002748 File Offset: 0x00000948 [Token(Token = "0x60000E8")] [Address(RVA = "0x11B3750", Offset = "0x11B2750", VA = "0x1811B3750")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()", StaticAccessorType.Dot)] [NativeName("Raycast")] private static bool Internal_Raycast(PhysicsScene physicsScene, Ray ray, float maxDistance, ref RaycastHit hit, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000E9 RID: 233 RVA: 0x00002760 File Offset: 0x00000960 [Token(Token = "0x60000E9")] [Address(RVA = "0x11B4530", Offset = "0x11B3530", VA = "0x1811B4530")] public int Raycast(Vector3 origin, Vector3 direction, RaycastHit[] raycastHits, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("Physics.DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x060000EA RID: 234 RVA: 0x00002778 File Offset: 0x00000978 [Token(Token = "0x60000EA")] [Address(RVA = "0x11B3590", Offset = "0x11B2590", VA = "0x1811B3590")] [NativeName("RaycastNonAlloc")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] private static int Internal_RaycastNonAlloc(PhysicsScene physicsScene, Ray ray, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000EB RID: 235 RVA: 0x00002790 File Offset: 0x00000990 [Token(Token = "0x60000EB")] [Address(RVA = "0x11B4050", Offset = "0x11B3050", VA = "0x1811B4050")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()", StaticAccessorType.Dot)] [NativeName("CapsuleCast")] private static bool Query_CapsuleCast(PhysicsScene physicsScene, Vector3 point1, Vector3 point2, float radius, Vector3 direction, float maxDistance, ref RaycastHit hitInfo, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000EC RID: 236 RVA: 0x000027A8 File Offset: 0x000009A8 [Token(Token = "0x60000EC")] [Address(RVA = "0x11B3360", Offset = "0x11B2360", VA = "0x1811B3360")] private static bool Internal_CapsuleCast(PhysicsScene physicsScene, Vector3 point1, Vector3 point2, float radius, Vector3 direction, out RaycastHit hitInfo, float maxDistance, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000ED RID: 237 RVA: 0x000027C0 File Offset: 0x000009C0 [Token(Token = "0x60000ED")] [Address(RVA = "0x11B2D50", Offset = "0x11B1D50", VA = "0x1811B2D50")] public bool CapsuleCast(Vector3 point1, Vector3 point2, float radius, Vector3 direction, out RaycastHit hitInfo, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return default(bool); } // Token: 0x060000EE RID: 238 RVA: 0x000027D8 File Offset: 0x000009D8 [Token(Token = "0x60000EE")] [Address(RVA = "0x11B32C0", Offset = "0x11B22C0", VA = "0x1811B32C0")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] [NativeName("CapsuleCastNonAlloc")] private static int Internal_CapsuleCastNonAlloc(PhysicsScene physicsScene, Vector3 p0, Vector3 p1, float radius, Vector3 direction, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000EF RID: 239 RVA: 0x000027F0 File Offset: 0x000009F0 [Token(Token = "0x60000EF")] [Address(RVA = "0x11B2C30", Offset = "0x11B1C30", VA = "0x1811B2C30")] public int CapsuleCast(Vector3 point1, Vector3 point2, float radius, Vector3 direction, RaycastHit[] results, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x060000F0 RID: 240 RVA: 0x00002808 File Offset: 0x00000A08 [Token(Token = "0x60000F0")] [Address(RVA = "0x11B3C50", Offset = "0x11B2C50", VA = "0x1811B3C50")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] [NativeName("OverlapCapsuleNonAlloc")] private static int OverlapCapsuleNonAlloc_Internal(PhysicsScene physicsScene, Vector3 point0, Vector3 point1, float radius, Collider[] results, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000F1 RID: 241 RVA: 0x00002820 File Offset: 0x00000A20 [Token(Token = "0x60000F1")] [Address(RVA = "0x11B3CD0", Offset = "0x11B2CD0", VA = "0x1811B3CD0")] public int OverlapCapsule(Vector3 point0, Vector3 point1, float radius, Collider[] results, [DefaultValue("AllLayers")] int layerMask = -1, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x060000F2 RID: 242 RVA: 0x00002838 File Offset: 0x00000A38 [Token(Token = "0x60000F2")] [Address(RVA = "0x11B4160", Offset = "0x11B3160", VA = "0x1811B4160")] [NativeName("SphereCast")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()", StaticAccessorType.Dot)] private static bool Query_SphereCast(PhysicsScene physicsScene, Vector3 origin, float radius, Vector3 direction, float maxDistance, ref RaycastHit hitInfo, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000F3 RID: 243 RVA: 0x00002850 File Offset: 0x00000A50 [Token(Token = "0x60000F3")] [Address(RVA = "0x11B38C0", Offset = "0x11B28C0", VA = "0x1811B38C0")] private static bool Internal_SphereCast(PhysicsScene physicsScene, Vector3 origin, float radius, Vector3 direction, out RaycastHit hitInfo, float maxDistance, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000F4 RID: 244 RVA: 0x00002868 File Offset: 0x00000A68 [Token(Token = "0x60000F4")] [Address(RVA = "0x11B4650", Offset = "0x11B3650", VA = "0x1811B4650")] public bool SphereCast(Vector3 origin, float radius, Vector3 direction, out RaycastHit hitInfo, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return default(bool); } // Token: 0x060000F5 RID: 245 RVA: 0x00002880 File Offset: 0x00000A80 [Token(Token = "0x60000F5")] [Address(RVA = "0x11B3830", Offset = "0x11B2830", VA = "0x1811B3830")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] [NativeName("SphereCastNonAlloc")] private static int Internal_SphereCastNonAlloc(PhysicsScene physicsScene, Vector3 origin, float radius, Vector3 direction, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000F6 RID: 246 RVA: 0x00002898 File Offset: 0x00000A98 [Token(Token = "0x60000F6")] [Address(RVA = "0x11B47D0", Offset = "0x11B37D0", VA = "0x1811B47D0")] public int SphereCast(Vector3 origin, float radius, Vector3 direction, RaycastHit[] results, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x060000F7 RID: 247 RVA: 0x000028B0 File Offset: 0x00000AB0 [Token(Token = "0x60000F7")] [Address(RVA = "0x11B3DE0", Offset = "0x11B2DE0", VA = "0x1811B3DE0")] [NativeName("OverlapSphereNonAlloc")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] private static int OverlapSphereNonAlloc_Internal(PhysicsScene physicsScene, Vector3 position, float radius, Collider[] results, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000F8 RID: 248 RVA: 0x000028C8 File Offset: 0x00000AC8 [Token(Token = "0x60000F8")] [Address(RVA = "0x11B3E50", Offset = "0x11B2E50", VA = "0x1811B3E50")] public int OverlapSphere(Vector3 position, float radius, Collider[] results, [DefaultValue("AllLayers")] int layerMask, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000F9 RID: 249 RVA: 0x000028E0 File Offset: 0x00000AE0 [Token(Token = "0x60000F9")] [Address(RVA = "0x11B3F40", Offset = "0x11B2F40", VA = "0x1811B3F40")] [NativeName("BoxCast")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()", StaticAccessorType.Dot)] private static bool Query_BoxCast(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Vector3 direction, Quaternion orientation, float maxDistance, ref RaycastHit outHit, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000FA RID: 250 RVA: 0x000028F8 File Offset: 0x00000AF8 [Token(Token = "0x60000FA")] [Address(RVA = "0x11B3090", Offset = "0x11B2090", VA = "0x1811B3090")] private static bool Internal_BoxCast(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Quaternion orientation, Vector3 direction, out RaycastHit hitInfo, float maxDistance, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x060000FB RID: 251 RVA: 0x00002910 File Offset: 0x00000B10 [Token(Token = "0x60000FB")] [Address(RVA = "0x11B2A80", Offset = "0x11B1A80", VA = "0x1811B2A80")] public bool BoxCast(Vector3 center, Vector3 halfExtents, Vector3 direction, out RaycastHit hitInfo, [DefaultValue("Quaternion.identity")] Quaternion orientation, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return default(bool); } // Token: 0x060000FC RID: 252 RVA: 0x00002928 File Offset: 0x00000B28 [Token(Token = "0x60000FC")] [Address(RVA = "0x11B3AB0", Offset = "0x11B2AB0", VA = "0x1811B3AB0")] [NativeName("OverlapBoxNonAlloc")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] private static int OverlapBoxNonAlloc_Internal(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Collider[] results, Quaternion orientation, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000FD RID: 253 RVA: 0x00002940 File Offset: 0x00000B40 [Token(Token = "0x60000FD")] [Address(RVA = "0x11B3B30", Offset = "0x11B2B30", VA = "0x1811B3B30")] public int OverlapBox(Vector3 center, Vector3 halfExtents, Collider[] results, [DefaultValue("Quaternion.identity")] Quaternion orientation, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x060000FE RID: 254 RVA: 0x00002958 File Offset: 0x00000B58 [Token(Token = "0x60000FE")] [Address(RVA = "0x11B2FF0", Offset = "0x11B1FF0", VA = "0x1811B2FF0")] [NativeName("BoxCastNonAlloc")] [StaticAccessor("GetPhysicsManager().GetPhysicsQuery()")] private static int Internal_BoxCastNonAlloc(PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Vector3 direction, RaycastHit[] raycastHits, Quaternion orientation, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x060000FF RID: 255 RVA: 0x00002970 File Offset: 0x00000B70 [Token(Token = "0x60000FF")] [Address(RVA = "0x11B2950", Offset = "0x11B1950", VA = "0x1811B2950")] public int BoxCast(Vector3 center, Vector3 halfExtents, Vector3 direction, RaycastHit[] results, [DefaultValue("Quaternion.identity")] Quaternion orientation, [DefaultValue("Mathf.Infinity")] float maxDistance = float.PositiveInfinity, [DefaultValue("DefaultRaycastLayers")] int layerMask = -5, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal) { return 0; } // Token: 0x06000100 RID: 256 RVA: 0x00002988 File Offset: 0x00000B88 [Token(Token = "0x6000100")] [Address(RVA = "0x11B3600", Offset = "0x11B2600", VA = "0x1811B3600")] private static bool Internal_RaycastTest_Injected(ref PhysicsScene physicsScene, ref Ray ray, float maxDistance, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x06000101 RID: 257 RVA: 0x000029A0 File Offset: 0x00000BA0 [Token(Token = "0x6000101")] [Address(RVA = "0x11B36E0", Offset = "0x11B26E0", VA = "0x1811B36E0")] private static bool Internal_Raycast_Injected(ref PhysicsScene physicsScene, ref Ray ray, float maxDistance, ref RaycastHit hit, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x06000102 RID: 258 RVA: 0x000029B8 File Offset: 0x00000BB8 [Token(Token = "0x6000102")] [Address(RVA = "0x11B3520", Offset = "0x11B2520", VA = "0x1811B3520")] private static int Internal_RaycastNonAlloc_Injected(ref PhysicsScene physicsScene, ref Ray ray, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x06000103 RID: 259 RVA: 0x000029D0 File Offset: 0x00000BD0 [Token(Token = "0x6000103")] [Address(RVA = "0x11B3FE0", Offset = "0x11B2FE0", VA = "0x1811B3FE0")] private static bool Query_CapsuleCast_Injected(ref PhysicsScene physicsScene, ref Vector3 point1, ref Vector3 point2, float radius, ref Vector3 direction, float maxDistance, ref RaycastHit hitInfo, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x06000104 RID: 260 RVA: 0x000029E8 File Offset: 0x00000BE8 [Token(Token = "0x6000104")] [Address(RVA = "0x11B3250", Offset = "0x11B2250", VA = "0x1811B3250")] private static int Internal_CapsuleCastNonAlloc_Injected(ref PhysicsScene physicsScene, ref Vector3 p0, ref Vector3 p1, float radius, ref Vector3 direction, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x06000105 RID: 261 RVA: 0x00002A00 File Offset: 0x00000C00 [Token(Token = "0x6000105")] [Address(RVA = "0x11B3BE0", Offset = "0x11B2BE0", VA = "0x1811B3BE0")] private static int OverlapCapsuleNonAlloc_Internal_Injected(ref PhysicsScene physicsScene, ref Vector3 point0, ref Vector3 point1, float radius, Collider[] results, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x06000106 RID: 262 RVA: 0x00002A18 File Offset: 0x00000C18 [Token(Token = "0x6000106")] [Address(RVA = "0x11B40F0", Offset = "0x11B30F0", VA = "0x1811B40F0")] private static bool Query_SphereCast_Injected(ref PhysicsScene physicsScene, ref Vector3 origin, float radius, ref Vector3 direction, float maxDistance, ref RaycastHit hitInfo, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x06000107 RID: 263 RVA: 0x00002A30 File Offset: 0x00000C30 [Token(Token = "0x6000107")] [Address(RVA = "0x11B37C0", Offset = "0x11B27C0", VA = "0x1811B37C0")] private static int Internal_SphereCastNonAlloc_Injected(ref PhysicsScene physicsScene, ref Vector3 origin, float radius, ref Vector3 direction, RaycastHit[] raycastHits, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x06000108 RID: 264 RVA: 0x00002A48 File Offset: 0x00000C48 [Token(Token = "0x6000108")] [Address(RVA = "0x11B3D70", Offset = "0x11B2D70", VA = "0x1811B3D70")] private static int OverlapSphereNonAlloc_Internal_Injected(ref PhysicsScene physicsScene, ref Vector3 position, float radius, Collider[] results, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x06000109 RID: 265 RVA: 0x00002A60 File Offset: 0x00000C60 [Token(Token = "0x6000109")] [Address(RVA = "0x11B3ED0", Offset = "0x11B2ED0", VA = "0x1811B3ED0")] private static bool Query_BoxCast_Injected(ref PhysicsScene physicsScene, ref Vector3 center, ref Vector3 halfExtents, ref Vector3 direction, ref Quaternion orientation, float maxDistance, ref RaycastHit outHit, int layerMask, QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x0600010A RID: 266 RVA: 0x00002A78 File Offset: 0x00000C78 [Token(Token = "0x600010A")] [Address(RVA = "0x11B3A40", Offset = "0x11B2A40", VA = "0x1811B3A40")] private static int OverlapBoxNonAlloc_Internal_Injected(ref PhysicsScene physicsScene, ref Vector3 center, ref Vector3 halfExtents, Collider[] results, ref Quaternion orientation, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x0600010B RID: 267 RVA: 0x00002A90 File Offset: 0x00000C90 [Token(Token = "0x600010B")] [Address(RVA = "0x11B2F80", Offset = "0x11B1F80", VA = "0x1811B2F80")] private static int Internal_BoxCastNonAlloc_Injected(ref PhysicsScene physicsScene, ref Vector3 center, ref Vector3 halfExtents, ref Vector3 direction, RaycastHit[] raycastHits, ref Quaternion orientation, float maxDistance, int mask, QueryTriggerInteraction queryTriggerInteraction) { return 0; } // Token: 0x0400005A RID: 90 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400005A")] private int m_Handle; } }