using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Internal; namespace UnityEngine { // Token: 0x02000013 RID: 19 [Token(Token = "0x2000013")] [RequireComponent(typeof(Transform))] [NativeHeader("Modules/Physics/Rigidbody.h")] public class Rigidbody : Component { // Token: 0x17000019 RID: 25 // (get) Token: 0x06000023 RID: 35 RVA: 0x00002148 File Offset: 0x00000348 // (set) Token: 0x06000024 RID: 36 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000019")] public Vector3 velocity { [Token(Token = "0x6000023")] [Address(RVA = "0x11BB1F0", Offset = "0x11BA1F0", VA = "0x1811BB1F0")] get { return default(Vector3); } [Token(Token = "0x6000024")] [Address(RVA = "0x11BBAC0", Offset = "0x11BAAC0", VA = "0x1811BBAC0")] set { } } // Token: 0x1700001A RID: 26 // (get) Token: 0x06000025 RID: 37 RVA: 0x00002160 File Offset: 0x00000360 // (set) Token: 0x06000026 RID: 38 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001A")] public Vector3 angularVelocity { [Token(Token = "0x6000025")] [Address(RVA = "0x11BAB90", Offset = "0x11B9B90", VA = "0x1811BAB90")] get { return default(Vector3); } [Token(Token = "0x6000026")] [Address(RVA = "0x11BB3C0", Offset = "0x11BA3C0", VA = "0x1811BB3C0")] set { } } // Token: 0x1700001B RID: 27 // (get) Token: 0x06000027 RID: 39 RVA: 0x00002178 File Offset: 0x00000378 // (set) Token: 0x06000028 RID: 40 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001B")] public float drag { [Token(Token = "0x6000027")] [Address(RVA = "0x11BAD40", Offset = "0x11B9D40", VA = "0x1811BAD40")] get { return 0f; } [Token(Token = "0x6000028")] [Address(RVA = "0x11BB580", Offset = "0x11BA580", VA = "0x1811BB580")] set { } } // Token: 0x1700001C RID: 28 // (get) Token: 0x06000029 RID: 41 RVA: 0x00002190 File Offset: 0x00000390 // (set) Token: 0x0600002A RID: 42 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001C")] public float angularDrag { [Token(Token = "0x6000029")] [Address(RVA = "0x11BAB00", Offset = "0x11B9B00", VA = "0x1811BAB00")] get { return 0f; } [Token(Token = "0x600002A")] [Address(RVA = "0x11BB320", Offset = "0x11BA320", VA = "0x1811BB320")] set { } } // Token: 0x1700001D RID: 29 // (get) Token: 0x0600002B RID: 43 RVA: 0x000021A8 File Offset: 0x000003A8 // (set) Token: 0x0600002C RID: 44 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001D")] public float mass { [Token(Token = "0x600002B")] [Address(RVA = "0x11BAF70", Offset = "0x11B9F70", VA = "0x1811BAF70")] get { return 0f; } [Token(Token = "0x600002C")] [Address(RVA = "0x11BB7A0", Offset = "0x11BA7A0", VA = "0x1811BB7A0")] set { } } // Token: 0x1700001E RID: 30 // (get) Token: 0x0600002D RID: 45 RVA: 0x000021C0 File Offset: 0x000003C0 // (set) Token: 0x0600002E RID: 46 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001E")] public bool useGravity { [Token(Token = "0x600002D")] [Address(RVA = "0x11BB160", Offset = "0x11BA160", VA = "0x1811BB160")] get { return default(bool); } [Token(Token = "0x600002E")] [Address(RVA = "0x11BBA20", Offset = "0x11BAA20", VA = "0x1811BBA20")] set { } } // Token: 0x1700001F RID: 31 // (set) Token: 0x0600002F RID: 47 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700001F")] public float maxDepenetrationVelocity { [Token(Token = "0x600002F")] [Address(RVA = "0x11BB840", Offset = "0x11BA840", VA = "0x1811BB840")] set { } } // Token: 0x17000020 RID: 32 // (get) Token: 0x06000030 RID: 48 RVA: 0x000021D8 File Offset: 0x000003D8 // (set) Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000020")] public bool isKinematic { [Token(Token = "0x6000030")] [Address(RVA = "0x11BAF30", Offset = "0x11B9F30", VA = "0x1811BAF30")] get { return default(bool); } [Token(Token = "0x6000031")] [Address(RVA = "0x11BB750", Offset = "0x11BA750", VA = "0x1811BB750")] set { } } // Token: 0x17000021 RID: 33 // (get) Token: 0x06000032 RID: 50 RVA: 0x000021F0 File Offset: 0x000003F0 // (set) Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000021")] public RigidbodyConstraints constraints { [Token(Token = "0x6000032")] [Address(RVA = "0x11BAD00", Offset = "0x11B9D00", VA = "0x1811BAD00")] get { return RigidbodyConstraints.None; } [Token(Token = "0x6000033")] [Address(RVA = "0x11BB4F0", Offset = "0x11BA4F0", VA = "0x1811BB4F0")] set { } } // Token: 0x17000022 RID: 34 // (get) Token: 0x06000034 RID: 52 RVA: 0x00002208 File Offset: 0x00000408 // (set) Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000022")] public CollisionDetectionMode collisionDetectionMode { [Token(Token = "0x6000034")] [Address(RVA = "0x11BACC0", Offset = "0x11B9CC0", VA = "0x1811BACC0")] get { return CollisionDetectionMode.Discrete; } [Token(Token = "0x6000035")] [Address(RVA = "0x11BB4B0", Offset = "0x11BA4B0", VA = "0x1811BB4B0")] set { } } // Token: 0x17000023 RID: 35 // (get) Token: 0x06000036 RID: 54 RVA: 0x00002220 File Offset: 0x00000420 // (set) Token: 0x06000037 RID: 55 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000023")] public Vector3 centerOfMass { [Token(Token = "0x6000036")] [Address(RVA = "0x11BAC50", Offset = "0x11B9C50", VA = "0x1811BAC50")] get { return default(Vector3); } [Token(Token = "0x6000037")] [Address(RVA = "0x11BB460", Offset = "0x11BA460", VA = "0x1811BB460")] set { } } // Token: 0x17000024 RID: 36 // (get) Token: 0x06000038 RID: 56 RVA: 0x00002238 File Offset: 0x00000438 [Token(Token = "0x17000024")] public Vector3 worldCenterOfMass { [Token(Token = "0x6000038")] [Address(RVA = "0x11BB2B0", Offset = "0x11BA2B0", VA = "0x1811BB2B0")] get { return default(Vector3); } } // Token: 0x17000025 RID: 37 // (get) Token: 0x06000039 RID: 57 RVA: 0x00002250 File Offset: 0x00000450 // (set) Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000025")] public Quaternion inertiaTensorRotation { [Token(Token = "0x6000039")] [Address(RVA = "0x11BADD0", Offset = "0x11B9DD0", VA = "0x1811BADD0")] get { return default(Quaternion); } [Token(Token = "0x600003A")] [Address(RVA = "0x11BB620", Offset = "0x11BA620", VA = "0x1811BB620")] set { } } // Token: 0x17000026 RID: 38 // (get) Token: 0x0600003B RID: 59 RVA: 0x00002268 File Offset: 0x00000468 // (set) Token: 0x0600003C RID: 60 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000026")] public Vector3 inertiaTensor { [Token(Token = "0x600003B")] [Address(RVA = "0x11BAE80", Offset = "0x11B9E80", VA = "0x1811BAE80")] get { return default(Vector3); } [Token(Token = "0x600003C")] [Address(RVA = "0x11BB6C0", Offset = "0x11BA6C0", VA = "0x1811BB6C0")] set { } } // Token: 0x17000027 RID: 39 // (set) Token: 0x0600003D RID: 61 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000027")] public bool detectCollisions { [Token(Token = "0x600003D")] [Address(RVA = "0x11BB530", Offset = "0x11BA530", VA = "0x1811BB530")] set { } } // Token: 0x17000028 RID: 40 // (get) Token: 0x0600003E RID: 62 RVA: 0x00002280 File Offset: 0x00000480 // (set) Token: 0x0600003F RID: 63 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000028")] public Vector3 position { [Token(Token = "0x600003E")] [Address(RVA = "0x11BB040", Offset = "0x11BA040", VA = "0x1811BB040")] get { return default(Vector3); } [Token(Token = "0x600003F")] [Address(RVA = "0x11BB8E0", Offset = "0x11BA8E0", VA = "0x1811BB8E0")] set { } } // Token: 0x17000029 RID: 41 // (get) Token: 0x06000040 RID: 64 RVA: 0x00002298 File Offset: 0x00000498 // (set) Token: 0x06000041 RID: 65 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000029")] public Quaternion rotation { [Token(Token = "0x6000040")] [Address(RVA = "0x11BB100", Offset = "0x11BA100", VA = "0x1811BB100")] get { return default(Quaternion); } [Token(Token = "0x6000041")] [Address(RVA = "0x11BB980", Offset = "0x11BA980", VA = "0x1811BB980")] set { } } // Token: 0x1700002A RID: 42 // (get) Token: 0x06000042 RID: 66 RVA: 0x000022B0 File Offset: 0x000004B0 // (set) Token: 0x06000043 RID: 67 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700002A")] public RigidbodyInterpolation interpolation { [Token(Token = "0x6000042")] [Address(RVA = "0x11BAEF0", Offset = "0x11B9EF0", VA = "0x1811BAEF0")] get { return RigidbodyInterpolation.None; } [Token(Token = "0x6000043")] [Address(RVA = "0x11BB710", Offset = "0x11BA710", VA = "0x1811BB710")] set { } } // Token: 0x1700002B RID: 43 // (set) Token: 0x06000044 RID: 68 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700002B")] public float sleepThreshold { [Token(Token = "0x6000044")] [Address(RVA = "0x11BB9D0", Offset = "0x11BA9D0", VA = "0x1811BB9D0")] set { } } // Token: 0x1700002C RID: 44 // (get) Token: 0x06000045 RID: 69 RVA: 0x000022C8 File Offset: 0x000004C8 // (set) Token: 0x06000046 RID: 70 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700002C")] public float maxAngularVelocity { [Token(Token = "0x6000045")] [Address(RVA = "0x11BAFB0", Offset = "0x11B9FB0", VA = "0x1811BAFB0")] get { return 0f; } [Token(Token = "0x6000046")] [Address(RVA = "0x11BB7F0", Offset = "0x11BA7F0", VA = "0x1811BB7F0")] set { } } // Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000047")] [Address(RVA = "0x11BA5C0", Offset = "0x11B95C0", VA = "0x1811BA5C0")] public void MovePosition(Vector3 position) { } // Token: 0x06000048 RID: 72 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000048")] [Address(RVA = "0x11BA660", Offset = "0x11B9660", VA = "0x1811BA660")] public void MoveRotation(Quaternion rot) { } // Token: 0x06000049 RID: 73 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000049")] [Address(RVA = "0x11BA730", Offset = "0x11B9730", VA = "0x1811BA730")] public void Sleep() { } // Token: 0x0600004A RID: 74 RVA: 0x000022E0 File Offset: 0x000004E0 [Token(Token = "0x600004A")] [Address(RVA = "0x11BA530", Offset = "0x11B9530", VA = "0x1811BA530")] public bool IsSleeping() { return default(bool); } // Token: 0x0600004B RID: 75 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004B")] [Address(RVA = "0x11BAAC0", Offset = "0x11B9AC0", VA = "0x1811BAAC0")] public void WakeUp() { } // Token: 0x0600004C RID: 76 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004C")] [Address(RVA = "0x11BA6B0", Offset = "0x11B96B0", VA = "0x1811BA6B0")] public void ResetCenterOfMass() { } // Token: 0x0600004D RID: 77 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004D")] [Address(RVA = "0x11BA6F0", Offset = "0x11B96F0", VA = "0x1811BA6F0")] public void ResetInertiaTensor() { } // Token: 0x0600004E RID: 78 RVA: 0x000022F8 File Offset: 0x000004F8 [Token(Token = "0x600004E")] [Address(RVA = "0x11BA4B0", Offset = "0x11B94B0", VA = "0x1811BA4B0")] public Vector3 GetPointVelocity(Vector3 worldPoint) { return default(Vector3); } // Token: 0x0600004F RID: 79 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600004F")] [Address(RVA = "0x11BA200", Offset = "0x11B9200", VA = "0x1811BA200")] public void AddForce(Vector3 force, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000050 RID: 80 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000050")] [Address(RVA = "0x11BA1B0", Offset = "0x11B91B0", VA = "0x1811BA1B0")] [ExcludeFromDocs] public void AddForce(Vector3 force) { } // Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000051")] [Address(RVA = "0x11BA330", Offset = "0x11B9330", VA = "0x1811BA330")] public void AddRelativeForce(Vector3 force, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000052")] [Address(RVA = "0x11BA2C0", Offset = "0x11B92C0", VA = "0x1811BA2C0")] public void AddRelativeForce(float x, float y, float z, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000053 RID: 83 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000053")] [Address(RVA = "0x11BA3F0", Offset = "0x11B93F0", VA = "0x1811BA3F0")] public void AddTorque(Vector3 torque, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000054 RID: 84 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000054")] [Address(RVA = "0x11BA0E0", Offset = "0x11B90E0", VA = "0x1811BA0E0")] public void AddForceAtPosition(Vector3 force, Vector3 position, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000055 RID: 85 RVA: 0x00002310 File Offset: 0x00000510 [Token(Token = "0x6000055")] [Address(RVA = "0x11BA9C0", Offset = "0x11B99C0", VA = "0x1811BA9C0")] private RaycastHit SweepTest(Vector3 direction, float maxDistance, QueryTriggerInteraction queryTriggerInteraction, ref bool hasHit) { return default(RaycastHit); } // Token: 0x06000056 RID: 86 RVA: 0x00002328 File Offset: 0x00000528 [Token(Token = "0x6000056")] [Address(RVA = "0x11BA7E0", Offset = "0x11B97E0", VA = "0x1811BA7E0")] public bool SweepTest(Vector3 direction, out RaycastHit hitInfo, [DefaultValue("Mathf.Infinity")] float maxDistance, [DefaultValue("QueryTriggerInteraction.UseGlobal")] QueryTriggerInteraction queryTriggerInteraction) { return default(bool); } // Token: 0x06000057 RID: 87 RVA: 0x00002340 File Offset: 0x00000540 [Token(Token = "0x6000057")] [Address(RVA = "0x11BAA90", Offset = "0x11B9A90", VA = "0x1811BAA90")] [ExcludeFromDocs] public bool SweepTest(Vector3 direction, out RaycastHit hitInfo, float maxDistance) { return default(bool); } // Token: 0x06000058 RID: 88 RVA: 0x00002358 File Offset: 0x00000558 [Token(Token = "0x6000058")] [Address(RVA = "0x11BA980", Offset = "0x11B9980", VA = "0x1811BA980")] [ExcludeFromDocs] public bool SweepTest(Vector3 direction, out RaycastHit hitInfo) { return default(bool); } // Token: 0x06000059 RID: 89 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000059")] [Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")] public Rigidbody() { } // Token: 0x0600005A RID: 90 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005A")] [Address(RVA = "0x11BB1A0", Offset = "0x11BA1A0", VA = "0x1811BB1A0")] private void get_velocity_Injected(out Vector3 ret) { } // Token: 0x0600005B RID: 91 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005B")] [Address(RVA = "0x11BBA70", Offset = "0x11BAA70", VA = "0x1811BBA70")] private void set_velocity_Injected(ref Vector3 value) { } // Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005C")] [Address(RVA = "0x11BAB40", Offset = "0x11B9B40", VA = "0x1811BAB40")] private void get_angularVelocity_Injected(out Vector3 ret) { } // Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005D")] [Address(RVA = "0x11BB370", Offset = "0x11BA370", VA = "0x1811BB370")] private void set_angularVelocity_Injected(ref Vector3 value) { } // Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005E")] [Address(RVA = "0x11BAC00", Offset = "0x11B9C00", VA = "0x1811BAC00")] private void get_centerOfMass_Injected(out Vector3 ret) { } // Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600005F")] [Address(RVA = "0x11BB410", Offset = "0x11BA410", VA = "0x1811BB410")] private void set_centerOfMass_Injected(ref Vector3 value) { } // Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000060")] [Address(RVA = "0x11BB260", Offset = "0x11BA260", VA = "0x1811BB260")] private void get_worldCenterOfMass_Injected(out Vector3 ret) { } // Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000061")] [Address(RVA = "0x11BAD80", Offset = "0x11B9D80", VA = "0x1811BAD80")] private void get_inertiaTensorRotation_Injected(out Quaternion ret) { } // Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000062")] [Address(RVA = "0x11BB5D0", Offset = "0x11BA5D0", VA = "0x1811BB5D0")] private void set_inertiaTensorRotation_Injected(ref Quaternion value) { } // Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000063")] [Address(RVA = "0x11BAE30", Offset = "0x11B9E30", VA = "0x1811BAE30")] private void get_inertiaTensor_Injected(out Vector3 ret) { } // Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000064")] [Address(RVA = "0x11BB670", Offset = "0x11BA670", VA = "0x1811BB670")] private void set_inertiaTensor_Injected(ref Vector3 value) { } // Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000065")] [Address(RVA = "0x11BAFF0", Offset = "0x11B9FF0", VA = "0x1811BAFF0")] private void get_position_Injected(out Vector3 ret) { } // Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000066")] [Address(RVA = "0x11BB890", Offset = "0x11BA890", VA = "0x1811BB890")] private void set_position_Injected(ref Vector3 value) { } // Token: 0x06000067 RID: 103 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000067")] [Address(RVA = "0x11BB0B0", Offset = "0x11BA0B0", VA = "0x1811BB0B0")] private void get_rotation_Injected(out Quaternion ret) { } // Token: 0x06000068 RID: 104 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000068")] [Address(RVA = "0x11BB930", Offset = "0x11BA930", VA = "0x1811BB930")] private void set_rotation_Injected(ref Quaternion value) { } // Token: 0x06000069 RID: 105 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000069")] [Address(RVA = "0x11BA570", Offset = "0x11B9570", VA = "0x1811BA570")] private void MovePosition_Injected(ref Vector3 position) { } // Token: 0x0600006A RID: 106 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006A")] [Address(RVA = "0x11BA610", Offset = "0x11B9610", VA = "0x1811BA610")] private void MoveRotation_Injected(ref Quaternion rot) { } // Token: 0x0600006B RID: 107 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006B")] [Address(RVA = "0x11BA450", Offset = "0x11B9450", VA = "0x1811BA450")] private void GetPointVelocity_Injected(ref Vector3 worldPoint, out Vector3 ret) { } // Token: 0x0600006C RID: 108 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006C")] [Address(RVA = "0x11BA150", Offset = "0x11B9150", VA = "0x1811BA150")] private void AddForce_Injected(ref Vector3 force, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x0600006D RID: 109 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006D")] [Address(RVA = "0x11BA260", Offset = "0x11B9260", VA = "0x1811BA260")] private void AddRelativeForce_Injected(ref Vector3 force, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x0600006E RID: 110 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006E")] [Address(RVA = "0x11BA390", Offset = "0x11B9390", VA = "0x1811BA390")] private void AddTorque_Injected(ref Vector3 torque, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x0600006F RID: 111 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600006F")] [Address(RVA = "0x11BA070", Offset = "0x11B9070", VA = "0x1811BA070")] private void AddForceAtPosition_Injected(ref Vector3 force, ref Vector3 position, [DefaultValue("ForceMode.Force")] ForceMode mode) { } // Token: 0x06000070 RID: 112 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000070")] [Address(RVA = "0x11BA770", Offset = "0x11B9770", VA = "0x1811BA770")] private void SweepTest_Injected(ref Vector3 direction, float maxDistance, QueryTriggerInteraction queryTriggerInteraction, ref bool hasHit, out RaycastHit ret) { } } }