using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Bindings { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] [VisibleToOtherModules] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Property)] internal class NativeConditionalAttribute : Attribute { // Token: 0x17000003 RID: 3 // (set) Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000003")] public string Condition { [Token(Token = "0x600000C")] [Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")] [CompilerGenerated] set { } } // Token: 0x17000004 RID: 4 // (set) Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000004")] public string StubReturnStatement { [Token(Token = "0x600000D")] [Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")] [CompilerGenerated] set { } } // Token: 0x17000005 RID: 5 // (set) Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000005")] public bool Enabled { [Token(Token = "0x600000E")] [Address(RVA = "0x65E580", Offset = "0x65D580", VA = "0x18065E580")] [CompilerGenerated] set { } } // Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000F")] [Address(RVA = "0x121CAF0", Offset = "0x121BAF0", VA = "0x18121CAF0")] public NativeConditionalAttribute(string condition) { } // Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000010")] [Address(RVA = "0x121CAB0", Offset = "0x121BAB0", VA = "0x18121CAB0")] public NativeConditionalAttribute(string condition, string stubReturnStatement) { } } }