using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] internal static class Internal_SubsystemDescriptors { // Token: 0x06000013 RID: 19 RVA: 0x00002058 File Offset: 0x00000258 [Token(Token = "0x6000013")] [Address(RVA = "0x1220EE0", Offset = "0x121FEE0", VA = "0x181220EE0")] [RequiredByNativeCode] internal static bool Internal_AddDescriptor(SubsystemDescriptor descriptor) { return default(bool); } // Token: 0x06000014 RID: 20 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000014")] [Address(RVA = "0x1221310", Offset = "0x1220310", VA = "0x181221310")] [RequiredByNativeCode] internal static void Internal_InitializeManagedDescriptor(IntPtr ptr, ISubsystemDescriptorImpl desc) { } // Token: 0x06000015 RID: 21 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000015")] [Address(RVA = "0x1221120", Offset = "0x1220120", VA = "0x181221120")] [RequiredByNativeCode] internal static void Internal_ClearManagedDescriptors() { } // Token: 0x06000016 RID: 22 RVA: 0x00002070 File Offset: 0x00000270 [Token(Token = "0x6000016")] [Address(RVA = "0x1220E60", Offset = "0x121FE60", VA = "0x181220E60")] public static IntPtr Create(IntPtr descriptorPtr) { return 0; } // Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000017")] [Address(RVA = "0x1220EA0", Offset = "0x121FEA0", VA = "0x181220EA0")] public static string GetId(IntPtr descriptorPtr) { return null; } // Token: 0x04000006 RID: 6 [Token(Token = "0x4000006")] internal static List s_IntegratedSubsystemDescriptors; // Token: 0x04000007 RID: 7 [Token(Token = "0x4000007")] internal static List s_StandaloneSubsystemDescriptors; } }