using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.EventSystems { // Token: 0x02000091 RID: 145 [Token(Token = "0x200004C")] public class AxisEventData : BaseEventData { // Token: 0x17000167 RID: 359 // (get) Token: 0x06000562 RID: 1378 RVA: 0x000040E0 File Offset: 0x000022E0 // (set) Token: 0x06000563 RID: 1379 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x17000152")] public Vector2 moveVector { [Token(Token = "0x60004DB")] [Address(RVA = "0x8100E0", Offset = "0x80F0E0", VA = "0x1808100E0")] [CompilerGenerated] get { return default(Vector2); } [Token(Token = "0x60004DC")] [Address(RVA = "0x810100", Offset = "0x80F100", VA = "0x180810100")] [CompilerGenerated] set { } } // Token: 0x17000168 RID: 360 // (get) Token: 0x06000564 RID: 1380 RVA: 0x000040F8 File Offset: 0x000022F8 // (set) Token: 0x06000565 RID: 1381 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x17000153")] public MoveDirection moveDir { [Token(Token = "0x60004DD")] [Address(RVA = "0x471180", Offset = "0x470180", VA = "0x180471180")] [CompilerGenerated] get { return MoveDirection.Left; } [Token(Token = "0x60004DE")] [Address(RVA = "0x5AB430", Offset = "0x5AA430", VA = "0x1805AB430")] [CompilerGenerated] set { } } // Token: 0x06000566 RID: 1382 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60004DF")] [Address(RVA = "0x810050", Offset = "0x80F050", VA = "0x180810050")] public AxisEventData(EventSystem eventSystem) { } } }