using System; using Cpp2IlInjected; using UnityEngine.EventSystems; namespace UnityEngine.UI { // Token: 0x02000082 RID: 130 [Token(Token = "0x2000041")] [ExecuteAlways] public abstract class BaseMeshEffect : UIBehaviour, IMeshModifier { // Token: 0x17000153 RID: 339 // (get) Token: 0x0600050B RID: 1291 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000140")] protected Graphic graphic { [Token(Token = "0x600048C")] [Address(RVA = "0x811450", Offset = "0x810450", VA = "0x180811450")] get { return null; } } // Token: 0x0600050C RID: 1292 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600048D")] [Address(RVA = "0x8113B0", Offset = "0x8103B0", VA = "0x1808113B0", Slot = "5")] protected override void OnEnable() { } // Token: 0x0600050D RID: 1293 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600048E")] [Address(RVA = "0x811310", Offset = "0x810310", VA = "0x180811310", Slot = "7")] protected override void OnDisable() { } // Token: 0x0600050E RID: 1294 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600048F")] [Address(RVA = "0x811270", Offset = "0x810270", VA = "0x180811270", Slot = "13")] protected override void OnDidApplyAnimationProperties() { } // Token: 0x0600050F RID: 1295 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000490")] [Address(RVA = "0x811180", Offset = "0x810180", VA = "0x180811180", Slot = "19")] public virtual void ModifyMesh(Mesh mesh) { } // Token: 0x06000510 RID: 1296 [Token(Token = "0x6000491")] [Address(Slot = "20")] public abstract void ModifyMesh(VertexHelper vh); // Token: 0x06000511 RID: 1297 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000492")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected BaseMeshEffect() { } // Token: 0x04000261 RID: 609 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000188")] [NonSerialized] private Graphic m_Graphic; } }