using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x0200000C RID: 12 [Token(Token = "0x200000A")] public interface IClipper { // Token: 0x0600004C RID: 76 [Token(Token = "0x6000045")] [Address(Slot = "0")] void PerformClipping(); } }