using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000051 RID: 81 [Token(Token = "0x2000028")] [AddComponentMenu("Layout/Vertical Layout Group", 151)] public class VerticalLayoutGroup : HorizontalOrVerticalLayoutGroup { // Token: 0x0600030E RID: 782 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B7")] [Address(RVA = "0x1189EF0", Offset = "0x1188EF0", VA = "0x181189EF0")] protected VerticalLayoutGroup() { } // Token: 0x0600030F RID: 783 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B8")] [Address(RVA = "0x1189E90", Offset = "0x1188E90", VA = "0x181189E90", Slot = "28")] public override void CalculateLayoutInputHorizontal() { } // Token: 0x06000310 RID: 784 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B9")] [Address(RVA = "0x1189EC0", Offset = "0x1188EC0", VA = "0x181189EC0", Slot = "29")] public override void CalculateLayoutInputVertical() { } // Token: 0x06000311 RID: 785 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002BA")] [Address(RVA = "0x1189ED0", Offset = "0x1188ED0", VA = "0x181189ED0", Slot = "37")] public override void SetLayoutHorizontal() { } // Token: 0x06000312 RID: 786 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002BB")] [Address(RVA = "0x1189EE0", Offset = "0x1188EE0", VA = "0x181189EE0", Slot = "38")] public override void SetLayoutVertical() { } } }