using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000022 RID: 34 [Token(Token = "0x2000022")] public enum DisplayStyle { // Token: 0x04000071 RID: 113 [Token(Token = "0x4000071")] Flex, // Token: 0x04000072 RID: 114 [Token(Token = "0x4000072")] None } }