using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000041 RID: 65 [Token(Token = "0x2000041")] public class DragPerformEvent : DragAndDropEventBase { // Token: 0x0600011F RID: 287 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600011F")] [Address(RVA = "0x65F300", Offset = "0x65E300", VA = "0x18065F300")] public DragPerformEvent() { } } }