using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200004B RID: 75 [Token(Token = "0x200004B")] internal class EventCallbackRegistry { // Token: 0x0600017F RID: 383 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x600017F")] [Address(RVA = "0x661D30", Offset = "0x660D30", VA = "0x180661D30")] private static EventCallbackList GetCallbackList([Optional] EventCallbackList initializer) { return null; } // Token: 0x06000180 RID: 384 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000180")] [Address(RVA = "0x6621E0", Offset = "0x6611E0", VA = "0x1806621E0")] private static void ReleaseCallbackList(EventCallbackList toRelease) { } // Token: 0x06000181 RID: 385 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000181")] [Address(RVA = "0x661F20", Offset = "0x660F20", VA = "0x180661F20")] public void InvokeCallbacks(EventBase evt) { } // Token: 0x06000182 RID: 386 RVA: 0x00002A90 File Offset: 0x00000C90 [Token(Token = "0x6000182")] [Address(RVA = "0x661F00", Offset = "0x660F00", VA = "0x180661F00")] public bool HasTrickleDownHandlers() { return default(bool); } // Token: 0x06000183 RID: 387 RVA: 0x00002AA8 File Offset: 0x00000CA8 [Token(Token = "0x6000183")] [Address(RVA = "0x661EE0", Offset = "0x660EE0", VA = "0x180661EE0")] public bool HasBubbleHandlers() { return default(bool); } // Token: 0x040000EE RID: 238 [Token(Token = "0x40000EE")] private static readonly EventCallbackListPool s_ListPool; // Token: 0x040000EF RID: 239 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x40000EF")] private EventCallbackList m_Callbacks; // Token: 0x040000F0 RID: 240 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40000F0")] private EventCallbackList m_TemporaryCallbacks; // Token: 0x040000F1 RID: 241 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x40000F1")] private int m_IsInvoking; } }