using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] public struct EventDispatcherGate : IDisposable, IEquatable { // Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000015")] [Address(RVA = "0x662F80", Offset = "0x661F80", VA = "0x180662F80")] public EventDispatcherGate(EventDispatcher d) { } // Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000016")] [Address(RVA = "0x662E20", Offset = "0x661E20", VA = "0x180662E20", Slot = "4")] public void Dispose() { } // Token: 0x06000017 RID: 23 RVA: 0x00002144 File Offset: 0x00000344 [Token(Token = "0x6000017")] [Address(RVA = "0x662EB0", Offset = "0x661EB0", VA = "0x180662EB0", Slot = "5")] public bool Equals(EventDispatcherGate other) { return default(bool); } // Token: 0x06000018 RID: 24 RVA: 0x0000215C File Offset: 0x0000035C [Token(Token = "0x6000018")] [Address(RVA = "0x662EC0", Offset = "0x661EC0", VA = "0x180662EC0", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x06000019 RID: 25 RVA: 0x00002174 File Offset: 0x00000374 [Token(Token = "0x6000019")] [Address(RVA = "0x662F50", Offset = "0x661F50", VA = "0x180662F50", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0400000E RID: 14 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400000E")] private readonly EventDispatcher m_Dispatcher; } }