using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200004F RID: 79 [Token(Token = "0x200004F")] public class FocusOutEvent : FocusEventBase { // Token: 0x06000197 RID: 407 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000197")] [Address(RVA = "0x664F40", Offset = "0x663F40", VA = "0x180664F40", Slot = "12")] protected override void Init() { } // Token: 0x06000198 RID: 408 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000198")] [Address(RVA = "0x65F110", Offset = "0x65E110", VA = "0x18065F110")] private void LocalInit() { } // Token: 0x06000199 RID: 409 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000199")] [Address(RVA = "0x664F80", Offset = "0x663F80", VA = "0x180664F80")] public FocusOutEvent() { } } }