using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000087 RID: 135 [Token(Token = "0x2000087")] public enum LengthUnit { // Token: 0x0400013B RID: 315 [Token(Token = "0x400013B")] Pixel, // Token: 0x0400013C RID: 316 [Token(Token = "0x400013C")] Percent } }