using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000016 RID: 22 [Token(Token = "0x2000016")] internal class ObjectPool where T : new() { // Token: 0x17000018 RID: 24 // (get) Token: 0x06000054 RID: 84 RVA: 0x000022F8 File Offset: 0x000004F8 // (set) Token: 0x06000055 RID: 85 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000018")] public int maxSize { [Token(Token = "0x6000054")] [Address(RVA = "0x11FFCF0", Offset = "0x11FECF0", VA = "0x1811FFCF0")] get { return 0; } [Token(Token = "0x6000055")] [Address(RVA = "0x2F76A50", Offset = "0x2F75A50", VA = "0x182F76A50")] set { } } // Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000056")] [Address(RVA = "0x2F769B0", Offset = "0x2F759B0", VA = "0x182F769B0")] public ObjectPool(int maxSize = 100) { } // Token: 0x06000057 RID: 87 RVA: 0x00002310 File Offset: 0x00000510 [Token(Token = "0x6000057")] [Address(RVA = "0x242A5F0", Offset = "0x24295F0", VA = "0x18242A5F0")] public int Size() { return 0; } // Token: 0x06000058 RID: 88 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x6000058")] [Address(RVA = "0x2F76700", Offset = "0x2F75700", VA = "0x182F76700")] public T Get() { return null; } // Token: 0x06000059 RID: 89 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000059")] [Address(RVA = "0x2F76880", Offset = "0x2F75880", VA = "0x182F76880")] public void Release(T element) { } // Token: 0x0400003E RID: 62 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400003E")] private readonly Stack m_Stack; // Token: 0x0400003F RID: 63 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400003F")] private int m_MaxSize; } }