using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000026 RID: 38 [Token(Token = "0x2000026")] public enum PickingMode { // Token: 0x04000088 RID: 136 [Token(Token = "0x4000088")] Position, // Token: 0x04000089 RID: 137 [Token(Token = "0x4000089")] Ignore } }