using System; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [NativeClass("UI::CanvasGroup")] [NativeHeader("Modules/UI/CanvasGroup.h")] public sealed class CanvasGroup : Behaviour, ICanvasRaycastFilter { // Token: 0x17000001 RID: 1 // (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x06000003 RID: 3 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x17000001")] [NativeProperty] public float alpha { [Token(Token = "0x6000002")] [Address(RVA = "0x11F5890", Offset = "0x11F4890", VA = "0x1811F5890")] get { return 0f; } [Token(Token = "0x6000003")] [Address(RVA = "0x11F5950", Offset = "0x11F4950", VA = "0x1811F5950")] set { } } // Token: 0x17000002 RID: 2 // (get) Token: 0x06000004 RID: 4 RVA: 0x00002068 File Offset: 0x00000268 // (set) Token: 0x06000005 RID: 5 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x17000002")] [NativeProperty] public bool interactable { [Token(Token = "0x6000004")] [Address(RVA = "0x11F5910", Offset = "0x11F4910", VA = "0x1811F5910")] get { return default(bool); } [Token(Token = "0x6000005")] [Address(RVA = "0x11F5A40", Offset = "0x11F4A40", VA = "0x1811F5A40")] set { } } // Token: 0x17000003 RID: 3 // (get) Token: 0x06000006 RID: 6 RVA: 0x00002080 File Offset: 0x00000280 // (set) Token: 0x06000007 RID: 7 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x17000003")] [NativeProperty] public bool blocksRaycasts { [Token(Token = "0x6000006")] [Address(RVA = "0x11F5850", Offset = "0x11F4850", VA = "0x1811F5850")] get { return default(bool); } [Token(Token = "0x6000007")] [Address(RVA = "0x11F59A0", Offset = "0x11F49A0", VA = "0x1811F59A0")] set { } } // Token: 0x17000004 RID: 4 // (get) Token: 0x06000008 RID: 8 RVA: 0x00002098 File Offset: 0x00000298 // (set) Token: 0x06000009 RID: 9 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x17000004")] [NativeProperty] public bool ignoreParentGroups { [Token(Token = "0x6000008")] [Address(RVA = "0x11F58D0", Offset = "0x11F48D0", VA = "0x1811F58D0")] get { return default(bool); } [Token(Token = "0x6000009")] [Address(RVA = "0x11F59F0", Offset = "0x11F49F0", VA = "0x1811F59F0")] set { } } // Token: 0x0600000A RID: 10 RVA: 0x000020B0 File Offset: 0x000002B0 [Token(Token = "0x600000A")] [Address(RVA = "0x11F5850", Offset = "0x11F4850", VA = "0x1811F5850", Slot = "4")] public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera) { return default(bool); } // Token: 0x0600000B RID: 11 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600000B")] [Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")] public CanvasGroup() { } } }