using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Bindings; namespace UnityEngine.Networking { // Token: 0x0200000D RID: 13 [Token(Token = "0x200000D")] [NativeHeader("Modules/UnityWebRequest/Public/DownloadHandler/DownloadHandlerBuffer.h")] [StructLayout(0)] public sealed class DownloadHandlerBuffer : DownloadHandler { // Token: 0x0600007C RID: 124 RVA: 0x00002340 File Offset: 0x00000540 [Token(Token = "0x600007C")] [Address(RVA = "0x11BC1A0", Offset = "0x11BB1A0", VA = "0x1811BC1A0")] private static IntPtr Create(DownloadHandlerBuffer obj) { return 0; } // Token: 0x0600007D RID: 125 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600007D")] [Address(RVA = "0x11BC220", Offset = "0x11BB220", VA = "0x1811BC220")] private void InternalCreateBuffer() { } // Token: 0x0600007E RID: 126 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600007E")] [Address(RVA = "0x11BC260", Offset = "0x11BB260", VA = "0x1811BC260")] public DownloadHandlerBuffer() { } // Token: 0x0600007F RID: 127 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600007F")] [Address(RVA = "0x11BC1E0", Offset = "0x11BB1E0", VA = "0x1811BC1E0", Slot = "5")] protected override byte[] GetData() { return null; } // Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000080")] [Address(RVA = "0x11BC1E0", Offset = "0x11BB1E0", VA = "0x1811BC1E0")] private byte[] InternalGetData() { return null; } } }