using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public enum ConstructorHandling { // Token: 0x04000002 RID: 2 [Token(Token = "0x4000002")] Default, // Token: 0x04000003 RID: 3 [Token(Token = "0x4000003")] AllowNonPublicDefaultConstructor } }