using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x0200002E RID: 46 [Token(Token = "0x200002E")] [Flags] public enum PreserveReferencesHandling { // Token: 0x0400010E RID: 270 [Token(Token = "0x400010E")] None = 0, // Token: 0x0400010F RID: 271 [Token(Token = "0x400010F")] Objects = 1, // Token: 0x04000110 RID: 272 [Token(Token = "0x4000110")] Arrays = 2, // Token: 0x04000111 RID: 273 [Token(Token = "0x4000111")] All = 3 } }