using System; using Cpp2IlInjected; namespace System.Collections.Generic { // Token: 0x0200060B RID: 1547 [Token(Token = "0x200060B")] internal enum InsertionBehavior : byte { // Token: 0x04001AE7 RID: 6887 [Token(Token = "0x4001AE7")] None, // Token: 0x04001AE8 RID: 6888 [Token(Token = "0x4001AE8")] OverwriteExisting, // Token: 0x04001AE9 RID: 6889 [Token(Token = "0x4001AE9")] ThrowOnExisting } }