using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace System.Reflection { /// Identifies the processor and bits-per-word of the platform targeted by an executable. // Token: 0x0200021B RID: 539 [Token(Token = "0x200021B")] [ComVisible(true)] [Serializable] public enum ProcessorArchitecture { /// An unknown or unspecified combination of processor and bits-per-word. // Token: 0x04000A2A RID: 2602 [Token(Token = "0x4000A2A")] None, /// Neutral with respect to processor and bits-per-word. // Token: 0x04000A2B RID: 2603 [Token(Token = "0x4000A2B")] MSIL, /// A 32-bit Intel processor, either native or in the Windows on Windows environment on a 64-bit platform (WOW64). // Token: 0x04000A2C RID: 2604 [Token(Token = "0x4000A2C")] X86, /// A 64-bit Intel Itanium processor only. // Token: 0x04000A2D RID: 2605 [Token(Token = "0x4000A2D")] IA64, /// A 64-bit processor based on the x64 architecture. // Token: 0x04000A2E RID: 2606 [Token(Token = "0x4000A2E")] Amd64, /// An ARM processor. // Token: 0x04000A2F RID: 2607 [Token(Token = "0x4000A2F")] Arm } }