using System; using Cpp2IlInjected; namespace System.Runtime.CompilerServices { /// Allows you to determine whether a method is a state machine method. // Token: 0x02000562 RID: 1378 [Token(Token = "0x2000562")] [AttributeUsage(AttributeTargets.Method)] [Serializable] public class StateMachineAttribute : Attribute { /// Returns the type object for the underlying state machine type that was generated by the compiler to implement the state machine method. /// Gets the type object for the underlying state machine type that was generated by the compiler to implement the state machine method. // Token: 0x170006B7 RID: 1719 // (set) Token: 0x06002C49 RID: 11337 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170006B7")] private Type StateMachineType { [Token(Token = "0x6002C49")] [Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800")] [CompilerGenerated] set { } } /// Initializes a new instance of the class. /// The type object for the underlying state machine type that was generated by the compiler to implement the state machine method. // Token: 0x06002C4A RID: 11338 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6002C4A")] [Address(RVA = "0x681CA0", Offset = "0x680CA0", VA = "0x180681CA0")] public StateMachineAttribute(Type stateMachineType) { } } }