using System;
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
using Cpp2IlInjected;
namespace System.Runtime.Remoting.Contexts
{
/// Contributes an envoy message sink on the client end.
// Token: 0x020004F3 RID: 1267
[Token(Token = "0x20004F3")]
[ComVisible(true)]
public interface IContributeEnvoySink
{
/// Takes the first sink in the chain of sinks composed so far, and then chains its message sink in front of the chain already formed.
/// The server object for which the chain is being created.
/// The chain of sinks composed so far.
/// The composite sink chain.
// Token: 0x06002A5A RID: 10842
[Token(Token = "0x6002A5A")]
[Address(Slot = "0")]
IMessageSink GetEnvoySink(MarshalByRefObject obj, IMessageSink nextSink);
}
}