using System; using System.Runtime.InteropServices; using System.Runtime.Remoting.Messaging; using Cpp2IlInjected; namespace System.Runtime.Remoting.Contexts { /// Contributes an envoy message sink on the client end. // Token: 0x020004F3 RID: 1267 [Token(Token = "0x20004F3")] [ComVisible(true)] public interface IContributeEnvoySink { /// Takes the first sink in the chain of sinks composed so far, and then chains its message sink in front of the chain already formed. /// The server object for which the chain is being created. /// The chain of sinks composed so far. /// The composite sink chain. // Token: 0x06002A5A RID: 10842 [Token(Token = "0x6002A5A")] [Address(Slot = "0")] IMessageSink GetEnvoySink(MarshalByRefObject obj, IMessageSink nextSink); } }