using System; using Cpp2IlInjected; namespace System.Threading { // Token: 0x0200032C RID: 812 [Token(Token = "0x200032C")] internal static class PlatformHelper { // Token: 0x17000461 RID: 1121 // (get) Token: 0x06001F03 RID: 7939 RVA: 0x00015048 File Offset: 0x00013248 [Token(Token = "0x17000461")] internal static int ProcessorCount { [Token(Token = "0x6001F03")] [Address(RVA = "0xB41400", Offset = "0xB40400", VA = "0x180B41400")] get { return 0; } } // Token: 0x17000462 RID: 1122 // (get) Token: 0x06001F04 RID: 7940 RVA: 0x00015060 File Offset: 0x00013260 [Token(Token = "0x17000462")] internal static bool IsSingleProcessor { [Token(Token = "0x6001F04")] [Address(RVA = "0xB413E0", Offset = "0xB403E0", VA = "0x180B413E0")] get { return default(bool); } } // Token: 0x0400115D RID: 4445 [Token(Token = "0x400115D")] private static int s_processorCount; // Token: 0x0400115E RID: 4446 [Token(Token = "0x400115E")] private static int s_lastProcessorCountRefreshTicks; } }