using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x02000019 RID: 25 [Token(Token = "0x2000017")] [Serializable] public class BakerTransform { // Token: 0x06000057 RID: 87 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000057")] [Address(RVA = "0xE0CEA0", Offset = "0xE0BEA0", VA = "0x180E0CEA0")] public BakerTransform(Transform transform, Transform root, bool recordPosition, bool isRootNode) { } // Token: 0x06000058 RID: 88 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000058")] [Address(RVA = "0xE0CE80", Offset = "0xE0BE80", VA = "0x180E0CE80")] public void SetRelativeSpace(Vector3 position, Quaternion rotation) { } // Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000059")] [Address(RVA = "0xE0C940", Offset = "0xE0B940", VA = "0x180E0C940")] public void SetCurves(ref AnimationClip clip) { } // Token: 0x0600005A RID: 90 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600005A")] [Address(RVA = "0xE0C450", Offset = "0xE0B450", VA = "0x180E0C450")] private void AddRootMotionCurves(ref AnimationClip clip) { } // Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600005B")] [Address(RVA = "0xE0C840", Offset = "0xE0B840", VA = "0x180E0C840")] public void Reset() { } // Token: 0x0600005C RID: 92 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600005C")] [Address(RVA = "0xE0C6C0", Offset = "0xE0B6C0", VA = "0x180E0C6C0")] public void ReduceKeyframes(float maxError) { } // Token: 0x0600005D RID: 93 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600005D")] [Address(RVA = "0xE0CBD0", Offset = "0xE0BBD0", VA = "0x180E0CBD0")] public void SetKeyframes(float time) { } // Token: 0x0600005E RID: 94 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600005E")] [Address(RVA = "0xE0C180", Offset = "0xE0B180", VA = "0x180E0C180")] public void AddLoopFrame(float time) { } // Token: 0x04000081 RID: 129 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000059")] public Transform transform; // Token: 0x04000082 RID: 130 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400005A")] public AnimationCurve posX; // Token: 0x04000083 RID: 131 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400005B")] public AnimationCurve posY; // Token: 0x04000084 RID: 132 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400005C")] public AnimationCurve posZ; // Token: 0x04000085 RID: 133 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400005D")] public AnimationCurve rotX; // Token: 0x04000086 RID: 134 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400005E")] public AnimationCurve rotY; // Token: 0x04000087 RID: 135 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400005F")] public AnimationCurve rotZ; // Token: 0x04000088 RID: 136 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000060")] public AnimationCurve rotW; // Token: 0x04000089 RID: 137 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000061")] private string relativePath; // Token: 0x0400008A RID: 138 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000062")] private bool recordPosition; // Token: 0x0400008B RID: 139 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000063")] private Vector3 relativePosition; // Token: 0x0400008C RID: 140 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000064")] private bool isRootNode; // Token: 0x0400008D RID: 141 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4000065")] private Quaternion relativeRotation; } }