using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020000F4 RID: 244 [Token(Token = "0x2000098")] public class AnimatorController3rdPerson : MonoBehaviour { // Token: 0x060006FD RID: 1789 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600054E")] [Address(RVA = "0xE093B0", Offset = "0xE083B0", VA = "0x180E093B0", Slot = "4")] protected virtual void Start() { } // Token: 0x060006FE RID: 1790 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600054F")] [Address(RVA = "0xE090F0", Offset = "0xE080F0", VA = "0x180E090F0")] private void OnAnimatorMove() { } // Token: 0x060006FF RID: 1791 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000550")] [Address(RVA = "0xE08E10", Offset = "0xE07E10", VA = "0x180E08E10", Slot = "5")] public virtual void Move(Vector3 moveInput, bool isMoving, Vector3 faceDirection, Vector3 aimTarget) { } // Token: 0x06000700 RID: 1792 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000551")] [Address(RVA = "0xE093F0", Offset = "0xE083F0", VA = "0x180E093F0")] public AnimatorController3rdPerson() { } // Token: 0x040006DC RID: 1756 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400045B")] public float rotateSpeed; // Token: 0x040006DD RID: 1757 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400045C")] public float blendSpeed; // Token: 0x040006DE RID: 1758 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400045D")] public float maxAngle; // Token: 0x040006DF RID: 1759 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400045E")] public float moveSpeed; // Token: 0x040006E0 RID: 1760 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400045F")] public float rootMotionWeight; // Token: 0x040006E1 RID: 1761 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000460")] protected Animator animator; // Token: 0x040006E2 RID: 1762 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000461")] protected Vector3 moveBlend; // Token: 0x040006E3 RID: 1763 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000462")] protected Vector3 moveInput; // Token: 0x040006E4 RID: 1764 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000463")] protected Vector3 velocity; } }