using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000135 RID: 309 [Token(Token = "0x20000CA")] public class ApplicationQuit : MonoBehaviour { // Token: 0x0600080B RID: 2059 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600062C")] [Address(RVA = "0xE09420", Offset = "0xE08420", VA = "0x180E09420")] private void Update() { } // Token: 0x0600080C RID: 2060 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600062D")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ApplicationQuit() { } } }